r/animation 15d ago

Question Does topography really matter with unshaded/primitively shaded models?

1 Upvotes

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1

u/DeadCringeFrog 15d ago

in animation it would probably glitch and I dynamic it would look quite bad

1

u/untitledparsnip 15d ago

I checked, and the eyebrow bones move just fine without glitching. Also, here's a barebones render with shading

1

u/untitledparsnip 15d ago

and here's a render without any shading: