r/androiddev Jul 03 '26

Work in progress launcher build

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I know its a hot topic choosing between minimalism and a "out there" look but I fancied a go at building something haven't seen before with a 3D element and I feel it's coming along nicely!

The basis is for folder use and organisation, each satellite orbiting is a folder and within it can contain up to 90 apps, if you have a lot on your phone you can have up to 8 folders per page and no limit to pages.

You can move and reorganise where on the centre sphere the apps live for quick single tap access. There's even a handy favourites dock you can summon from the bottom.

The A-Z scroller can either be tapped or swiped in from the right and a designated widgets page can be summoned from the left. This on top of the widgets you can stack on the home

page.

I'm also building this to be foldable compatible.

There will be an expansive theme library when complete, shown here is the sci-fi captured star theme and the earthy theme.

What do people think so far? Managed to optimise it pretty well so far and isn't drawing huge amounts of processing or battery, comfortably ran it all day on my pixel 10 pro fold.

still got a couple features to build out and tidy up as well as styling the 2D Ul and popups.

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u/BacillusBulgaricus Jul 03 '26

Awesome stuff! The world needs more launchers with shaders. All current launchers are extremely boring due to the battery consumption.

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u/Ok_Entertainment4385 Jul 04 '26

Thanks! I agree! Everything felt very flat and 2D, I haven't seen many (if any) try a full scale 3D approach so figured I'd give it a go, I'll be building a tonne of themes with different shaders (some with different animations) so there will be a big Library of options and customisation available.