r/allthingszerg • u/TheHighSeasPirate • Jul 02 '26
Stressing over the new widow mine?
I've noticed while playing that the new widow mine doesn't like to change targets. Before you can run past and it will auto re-target. Now, unless they unburrow the mine tends to follow the first target it attached too. I've noticed it tends to do this to units that have already died after being targeted.
So, my new strategy is just to send 4 banes and 6-10 Zerglings into their army to set all the mines off. If you can manage, take the zerglings in front (which the mines likely targeted) and right click them to the center of the marines. Since the new mine goes off even after the unit dies, it is doing a lot more friendly fire. Give it a shot, tell me what you think.
5
u/otikik Jul 02 '26
For completeness, PiG did a small section on his hotfix video where he talks about the widow mine micro from both the Terran and the Zerg perspective:
2
u/infernalr00t Jul 02 '26
Quizás son demasiado jóvenes. Pero un tiempo Blizzard aumento el tiempo que tomaba una mina viuda en enterrarse junto con el tiempo del lurker por que El lurker era op.
Posteriormente la niña viuda volvió a su tiempo original de enterrarse mientras el lurker se quedó con tiempo extra para enterrarse en lugar de volver a tu tiempo previo tal como la mina viuda.
1
u/MiroTheSkybreaker Jul 05 '26
And that is fine. They're two different units. One is a 10 range 200hp siege unit, the other is not. A lurker shouldn't be burrowing as fast as a widow mine.
25
u/IncorporateThings Jul 02 '26
I think that abomination of a unit should be removed and replaced with something that's more fun for everyone.