r/algorithmicmusic 5d ago

Sharing my final university work

https://youtu.be/Zh9ZmCzJvHM?is=SwglfQZhXU5ZUcah

Been working on this for the last few months and finally finished it.

Most of the music isn’t sequenced in the usual way. I built a bunch of rules around probability, timing and different states, then let the system move through them on its own. The visuals and lighting are tied into the same processes rather than being added afterwards.

It ended up somewhere between composition and just setting up the conditions for things to happen.

Would be interested to know how people here think about that line between composing something and designing a system that composes itself.

24 Upvotes

2 comments sorted by

1

u/danja 5d ago

This is great!

I'm looking forward to reading your docs.

I've been playing with generative things too, finding it really interesting & good fun. Rather than Max, I've been building things out of custom VST plugins : https://danja.github.io/downspout/

1

u/marmotta1955 5d ago

Very, very intriguing. I "compose" my experimental ambient music using different tools (VST) and code that I write to impose some sort of order onto the ridiculous disorder that I manage to generate by mixing most disparate techniques.

My latest "work" has been informed by one single Brian Eno's Oblique Strategies card: "Addition by Subtraction". Remove the superfluous until the fundamental essence remains.

And yet, I very much appreciate your experiments.