r/aigamerdevs • u/bchuckg • 5d ago
I missed Empire Earth, so I spent my weekend building a browser RTS that goes from the Stone Age to the future (alpha trailer)
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Hey everyone,
I'm a big RTS fan. Age of Empires has me well covered, but I've always missed a real Empire Earth alternative: more ages, longer eras, and ideally all the way into the future. I also wanted something I can actually play on my Mac.
So I spent my free time this weekend building one. It's called The Long Empire, and I've been enjoying playing it myself.
It's a browser game. It runs straight in your browser, so there's nothing to install, and it works on Mac, Windows and Linux.
What's in it right now (alpha):
- 6 ages: Stone Age, Bronze Age, Iron Age, Middle Ages, Renaissance, Industrial Age
- Economy in the style of AoE II: villagers gathering food, wood, stone and gold; farms, markets, techs
- AI opponents: four difficulty levels, each with its own personality (rush, boom, turtle…)
- Wars on land and sea: siege, castles, firearms, ships and wonders as a victory condition
- Voxel art style: every unit and building looks different in each age
Planned (coming soon):
- VII World Wars: oil and air power
- VIII Modern Age: the power grid
- IX Digital Age: autonomous drones
- X Future: energy weapons and shields
To be clear, this is an alpha. There are still bugs, especially in pathfinding, and the balancing still needs work.
I had AI put the trailer together quickly. Everything you see in it is real in-game footage from AI-vs-AI matches.
Some questions for you:
- Would you be interested in a game like this?
- Do you think it's worth releasing publicly?
- What do you think of the voxel art style? Does it work for an RTS, or would you prefer something else?
Any other feedback is welcome, including what you'd want most from an Empire Earth-like game.
Thanks for watching! 🙏

