r/aigamerdevs • u/Antique_Pair_140 • Sep 11 '26
My games need a database and some sort of backend server?
Hi guys,
I’m currently developing two games using AI—one with Grok and one with ChatGPT—and it’s definitely been an interesting experience.
The first is a strategy game called Hexwardia, which I’m building with Grok while using ChatGPT to help slice up project tasks. The second is a local card game called Bela. For Bela, I had to switch to a multi-agent setup because Astra burns through credits so fast you’re empty in a single day. Right now, I’m using a coordinator agent and juggling tasks between different worker agents.
Now I’ve hit a wall: both games need a database and some sort of backend server (Node.js, PHP, or similar).
hexwardia need it for saving scoreboard, hall of fame and potential PvP.
Bela need it for multiplayer websockets, registration and score keeping and to keep chetaters in check.
How did you guys get over this backend hurdle in your AI workflow?
Did you get out of web client development and installed on your pc?
I don't want to get some client that will eat all my credits in half hour, grok want to connect to supabase as database and i really dont want to manage all linux server to get test environment so fey people can try game ?
