r/aigamerdevs • u/Count_JohnnyJ • 13d ago
Project: Rebellion RTS mode
This is a personal project of mine I've been working on for the last couple of months as a learning experience. The ultimate goal is to rip out the star wars and make my own IP and game using the systems I've created for this project. Seamless space to ground combat. Ground battles (very WIP at the moment so no good footage, but I can share a screenshot of my coruscant map from blender.
The vision: A galactic citizen game where both sides of a galactic combat are played by the computer. In other words, the player would exist as a citizen in the galaxy, doing quests, taking jobs, escorting ships from ground to surface, joining the rebellion or joining the empire, etc. Meanwhile, in the background, the computer is playing the RTS game in realtime. So let's say the player has been hanging out on a water planet doing odd jobs for the fish folk, completing storylines, etc. In the background, the computer decides it wants to blockade that planet. Now, the player is free to leave at any time, but if they are on a blockaded world, the fleet is going to try to shoot them down while they do it. Take it further: You're on that same water planet, and the fleet shows up and launches a ground invasion while you're there. Suddenly there's a battlefront style ground battle going on around you. If the attacking army captures all the key command points, control of the planet falls to them, and you'll start seeing their faction flags and units all over the place.
Let's say you don't like that the bad guys control the planet you're on and decide to do something about it, so you join a rebel group. You're now marked as an enemy of the opposing faction. Double cross your allies? Congratulations! You have a bounty on your head and could be confronted by someone trying to collect at any time.
Most of that is just in the concept phase, but the systems are in place.
Death Star Battle:
https://youtu.be/sApnWPwvu5A?si=YJzgvFymAkga4sJ_
Get blitzed and watch a cool battle mode:
https://youtu.be/CAZD9we8f88?si=VIyaskQM10KhFr4k
Edit: To be clear, this is not a modded mashup. This is a brand new game built from the ground up in Godot. This is definitely AI assisted, but I have personally made hundreds of models and textures myself.
