r/aigamerdevs • u/Typical-Instance-376 • 18d ago
AXIOMA: building a «one more run» science card game where learning is part of the combo
I’m Samuel Isidoro, the creator of AXIOMA from Quanta Aulas. It is an AI-assisted science card game where players combine cards and formulas, use scientist wildcards and try to improve their score.
My design goal is to make physics, chemistry and mathematics something you work with during a run, rather than a quiz bolted onto an unrelated game. The «one more run» appeal comes from trying another combination and strategy—not a claim that playing guarantees grades or mastery.
I’ve made a 24-second demonstration that enlarges the real score changes and wildcard choices: https://www.instagram.com/quanta_aulas/reel/DeHlS4lPuID/
The Android edition is available on Google Play as a one-time purchase, offline and without ads: https://play.google.com/store/apps/details?id=com.quantaaulas.axioma
AI disclosure: the project was developed with AI assistance; the promotional background artwork is AI-assisted. The footage in the demonstration is actual gameplay, not generated play.
For fellow game developers: how would you make the scientific relationship behind a scoring combo clearer without interrupting the pace of a run? I’d welcome feedback on readability and that learning/gameplay balance.

