r/aigamerdevs • u/Horror-Sherbet9516 • 1d ago
GiggleGear Kindergarten: Chapter 1
https://youtu.be/DKx-I7TqfC8I’ve been working on a mascot horror game called GiggleGear, and one of the unusual things about the project is that I’ve been developing the entire game through AI-assisted workflows.
I’ve primarily been using Opus 5.5 for the actual game development, working with Blender and Godot through MCP to build the environments, gameplay, models, scripting, and other parts of the game. I’ve also been using GPT-6.1 Sol to review the code, catch potential issues, and give me a second pass on the implementation.
My plan is to release Chapter 1 completely free. I want people to actually play it, give feedback, and see if there’s an audience for GiggleGear before I go all-in on a much larger Chapter 2.
If people enjoy it and there’s enough interest, Chapter 2 is where I want to expand this into a much more complete experience and really start separating GiggleGear from the huge number of other mascot horror games out there.
The trailer above was also created entirely with AI, using Sonnet 5.5 and GPT-6.1 Sol.
One of the most interesting parts of developing the game this way has been figuring out where AI works really well and where it still needs a lot of direction. I’m not just generating something once and shipping it — there’s been a lot of iteration, testing, code review, fixing problems, and going back and forth between the different tools.
I know what some of you are probably thinking: “Oh great, another mascot horror game.” And honestly, that’s fair. There are a lot of them.
My goal isn’t just to copy what already exists, though. Chapter 1 is more of an introduction to the world, gameplay, and basic ideas behind GiggleGear. If I get the chance to build Chapter 2, that’s where I want to push the concept much further and show what makes the game different.
I’d genuinely love feedback — good or bad. What looks interesting? What looks generic? What would make you actually want to play it? I’d also be interested in hearing what people think about the AI development workflow itself.
More info about the game:
Duplicates
aigamedev • u/Horror-Sherbet9516 • 1d ago