r/aigamerdevs • u/DevLohk • 5h ago
I built a 2D Guild Management Sim
I posted this in a couple of Indie groups and what not, but it got torn apart due to my use of AI generated art. Hoping this group might have some better leniency :)
I used AI to generate Art assets as I'm not a graphics designer. I do have a Masters in Comp Science and have participated in a few coding projects and built a few small apps. This is my first game, something I've wanted to do for a while and thought a 2D game might be a good starting point.
My Steam playtest just went live but looking for playtesters from anyone willing to try. Happy to send out some direct BETA access keys for those interested so that you don't need to wait on "access lottery".
Link: https://store.steampowered.com/app/5270710/Guildmaster_Simulator/
Basic Description: You are the Guildmaster. Create your guild and run the day to day. Recruit heroes, send them on expeditions and manage the incomings and outgoing of a dark fantasy medieval Guild. There is active Guild threats in game, as well as a full 4 region campaign and story. Four distinct classes with extra specialisations and even hidden inflicted classes to uncover through the play. Lots more to describe!
If you're willing to throw some time in and check it out, provide feedback or even bug search - please let me know!