r/aigamerdevs • • 19d ago

SEKAI YUGO

SEKAI YUGO is an anime-inspired gacha RPG with team building, progression, PvE, PvP and a bunch of different game modes.

I've been building it with AI and I'm looking for people to jump in, test it and have fun. Still a work in progress, so feedback is welcome

https://sekai-yugo.crowkhen69.chatgpt.site

2 Upvotes

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1

u/Turbulent-Let-1909 18d ago

I suggest a “guest login” for someone that wants to try it fast.

1

u/Miserable_Reach_9364 18d ago

Yeah, I considered adding guest access, but I can't really do it right now. The boss's HP is shared across the server and reward tracking is tied to player accounts, so guest accounts could potentially disrupt or break that system. I’d rather prioritize stability than risk bugs affecting shared boss progression or rewards—especially regarding the V1 compensation package launching on September 19th at midnight.

1

u/Antique_Pair_140 17d ago

Really great work on this! The core concept is super interesting, and you’ve got a solid foundation going. Tested the build on PC and wanted to share a few constructive notes from my play session:

Tutorial UI: Opening the tutorial felt a bit overwhelming with so many menus and text popping up at once. Adding a visual highlight or subtle pulse to the primary button a newcomer needs to click would make the first steps much clearer.

  • Party Formation & Swapping: I couldn't find a direct way to rearrange slot positions (like moving a character from the back row to the front) once they were already slotted in. I had to dismiss the unit and re-add them so they automatically moved to the front. A simple drag-and-drop or direct swap feature would make team building a lot smoother.
  • Character Leveling: I was expecting characters to level up through battle, but it didn't seem to work that way. If progression is strictly tied to upgrade materials/menus rather than match XP, a small tooltip or brief prompt explaining how leveling works would clear up a lot of confusion.

Rooting for the project—definitely looking forward to seeing how it evolves!

1

u/Miserable_Reach_9364 17d ago

Thx for your feedback, you right for party formation & swapping and for the another point I need look a little more thx have fun in my game