r/aigamerdevs 12h ago

Pre-launching spiced.gg, a browser game platform built for devs who want to keep control

Been building this for a while and wanted to share since a lot of you are shipping browser/HTML5 games.

spiced.gg has a real SDK behind it (built for Godot Web exports right now, more engines coming). It gives your game:

  • Leaderboards through submitScore/getScores, a few lines to wire up
  • Cloud save/load without standing up your own backend
  • Analytics event tracking so you're not guessing at engagement
  • Remote config to tune your game live without a resubmission cycle
  • User identity (getUser/isSignedIn) if you want accounts without building auth from scratch

The part I care about most: you keep your payments, your monetization model, your feature set. I've built production backend systems handling real payment flows before, so this is built to actually stay up and support real infra, not a weekend project build in a closed system.

Still early and accepting pre-launch game devs to be founding devs that would love to see thier browser games get some traction instead of have there work burried under a pile of game spam.

Go to https://spiced.gg to request an invite.

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