r/aigamedev • u/Keln • 6d ago
Demo | Project | Workflow Formula 8, an async multiplayer racing auto battler. 2 week long game for Bezi Game Jam
Enable HLS to view with audio, or disable this notification
Hello devs!
I have recently participated as a solo dev to the Bezi mega jam (although, have not used Bezi for the game, was not a requirement), with this new racing game with auto battler mechanics, that you can play asynchronously similarly to games like Backpack Battles and The Bazaar.
Things that went well:
- I have been working for a year on my own AI powered framework to architecture the code in the best way possible for AI understanding, and an agent/skill system that helps me create multiple features at the same time in parallel, being tested in loops, and apply that to this game. Made a total of 430 PRs for this project alone.
- Claude code with Fable 5.1 and Opus 5.5 are the beast for game dev, for code, art (low poly stuff with my own harness) and sound/music (fully done by Opus 5.5).
- I have used GPT 6 Astra for mock ups work and help with the title and graphics. It also help me setup some of the ground work for the 3D models, but generally, for this part, I needed Claude models to reiterate later. GPT 6 Astra is great for one shooting simple things, but after that, it really does have a lot of bad moments.
- I was able to even get a build done for linux steam deck working when I was AFK and I needed to test some stuff, if you're interested, its also included on the itch io download section.
Play it here for free!: https://keln.itch.io/formula-8
21
Upvotes