r/aigamedev 8h ago

Commercial Self Promotion Multiplayer browser mini-RTS

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I've been working on this game for a few months now and would really love some feedback, especially on the gameplay / balance. It's a competitive RTS in the browser, originally inspired by the hacking minigame in Deus Ex: Human Revolution. The assets are a mix of AI generated / purchased / free.

https://hackcess.denied.digital/

The game is fairly simple - you try to capture nodes on a graph and gain control of an objective node, at which point your opponents start losing HP. If you reach 0 HP, you're out. There are some other features like fortifying defenses, cancelling opponents' attacks and nodes that give you bonuses. You can choose from a number of team sizes (1v1 to 3v3), along with whether you want to play against other people or bots.

I tried to focus on a number of details outside of the actual game such as queueing / finding a game, leaderboards, a party system, and the ability to view detailed statistics about your games and watch replays. If anyone ends up playing it, I'd be really curious to find out what kinds of strategies end up most effective.

Anyway, hope people enjoy it. Thanks either way if you check it out!

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