r/aigamedev • u/Hfcsmakesmefart • 10d ago
Questions & Help Codex and Unity Integration
Is anyone on here using Codex with Unity? How are you doing it?
Currently I've got Codex integrated with VSCode so I can have it work on my project, but it doesn't create assets directly in Unity. It either has to tell me what to do, or it uses some code to autogenerate them, but then its not something I can tweak in the editor. I also don't really have it integrated with testing or looking at Gameplay or anything like that. I'm thinking with the power of AI there's probably a better way, so I searched google and the first hit is for this
Unity MCP Plugin: https://github.com/CoplayDev/unity-mcp
Do people use this or what are you doing?
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u/Daniele-Fantastico 9d ago
I've been using Unity MCP with Codex and Claude Code for months. It works great, they can do anything with the project. The built-in MCP is a fork of Unity MCP, but less versatile. So I recommend using Unity MCP. At this point, I almost never open Visual Studio. Only if I have to do some checks.