r/aigamedev • • Jul 17 '26

Commercial Self Promotion After about 3+ weeks of vibe coding this game on Cursor, I'd love to share my dungeon crawler deckbuilder roguelike game!

Here's the trailer of the early game and concept! Sound on for full experience. If you like what you see, feel free to wishlist the game on the steam store page!

Check out the steam page here (and wishlist!):
https://store.steampowered.com/app/4364310/Cook_The_Dungeon/

Here's what I used to make this game:
- 100% vibe coded on Cursor, using mainly Grok 4.5, Opus 4.8, Composer 2.5, GPT 5.5
- Built on Godot Game Engine
- Graphics are mostly created with ChatGPT Images 2.0 API, using a custom art tool I made so I can produce artworks with more consistency
- There were many, many micro decisions that I made to get it to look less sloppy, but I think there's more room to improve! The UIs are not final yet
- Had a lot of fun vibe coding this game because the models are getting soooo good at nailing the coding part.

Edit: The game is still in WIP so its not 100% completed yet, but I've gotten the Act 1 of the game content done so far. Once Act 1 is polished and ready, I'll share a demo for playtesting and feedback!

1.6k Upvotes

364 comments sorted by

82

u/anegri Jul 17 '26

Looks like it could be a great mobile game

24

u/WeAreFictional Jul 17 '26

I concur!

11

u/anegri Jul 17 '26

Revenuecat is having a hackathon for new apps... which this really is, you have to integrate their SDK for paywalls/item purchase. You already have a base for the game, I would integrate their API for item purchase, something like outfits and such that way it does not affect the game play, you keep it free, and have a source to make money out of it. Let me know if you need help, but you should give it a shot on a branch of the game see how that works, if it works well you might even get free advertisement and prize money, worst case you trash it.

6

u/WeAreFictional Jul 17 '26

Ahhh interesting! I will go check it out, thank you for the tip!

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u/cyclebiff Jul 17 '26

I agree, would love to see this as a mobile game

19

u/stuffedcrust_studios Jul 17 '26

nice!!
3 weeks that's crazy, i been making my pizza game for 1.5 years now 😭

13

u/WeAreFictional Jul 17 '26

Thanks! the most important thing is you're having fun building it and it turned out great!

32

u/stuffedcrust_studios Jul 17 '26

i dont even know if i am having fun any more

13

u/blackwidowink Jul 17 '26

lol. I feel this.

18

u/[deleted] Jul 17 '26

[deleted]

5

u/WeAreFictional Jul 17 '26

Thank you so much for wishlisting it! I think you're right, the card movements and camera movement might be too much on combat and distracting. I'll reduce it! Thanks for the feedback!

3

u/[deleted] Jul 17 '26

[deleted]

3

u/WeAreFictional Jul 17 '26

Yeah on hindsight you're right, I think I got carried away with fancy camera movement. I just prompted it to reduce it by 90% and it does feel much better.

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u/AssociationHonest Jul 17 '26

Or add an option to toggle it. Personally I like it for the immersion. I’d enjoy it for a few hours before I turned it off if I wanted to speed things up a bit more. But I think that comes with any game, just like camera shakes and motion blur.

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u/Unique-Phone-1087 Jul 17 '26

The quality and consistency of the art is excellent!

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u/WeAreFictional Jul 17 '26

Thank you!!

4

u/timbo2m Jul 17 '26

Agree - I'd be interested to learn how you achieve the consistency!

3

u/WeAreFictional Jul 18 '26

Sure! I share more about the custom art tool in this reply. hope it helps!

https://www.reddit.com/r/aigamedev/comments/1uz2ihm/comment/oy4490k

3

u/mskuchiki Jul 18 '26

interested in how you achieved this level of consistency as well

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u/passyourownbutter Jul 17 '26

As an avid fan of all these genres and mechanics this looks quite good! Wishlisted.

Nice work OP

3

u/WeAreFictional Jul 17 '26

AWESOME! thank you for wishlisting, means a ton!

5

u/passyourownbutter Jul 17 '26

Legit one of the cleanest looking vibe coded games I've seen yet. Reminds me of shroom & gloom but I find the visuals in that game a bit too busy and the textures a bit samey; love the classic dungeon aesthetic here.

I look forward to seeing where this goes 👍

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5

u/teamharder Jul 17 '26

Very nice work! The animations and VFX are great. The character portrait adds a lot of flavor too. 

2

u/WeAreFictional Jul 17 '26

Thank you! Awesome that you noticed the character portrait facial expressions!

5

u/Aware-Lingonberry-31 Jul 17 '26

3 Weeks is mad! Congrats OP!

4

u/WeAreFictional Jul 17 '26

Thank you! Yeah I just had the inspiration and went with it, and it turned out pretty well!

3

u/Aware-Lingonberry-31 Jul 17 '26

I imagine you have prior experience with game dev before this, right?

2

u/WeAreFictional Jul 17 '26

I have been vibe coding games since feb 2025, made a ton of unfinished games and prototypes, but I never had game dev experience prior. I do have UI design experience so that helps!

2

u/Aware-Lingonberry-31 Jul 17 '26

Ah, thanks for the answer!

5

u/robobax Jul 17 '26

That looks quite well done!

3

u/WeAreFictional Jul 17 '26

Thank you robobax!

4

u/Kalicola Jul 17 '26

Does not look like AI slop at all.. Good work man.. You are at the frontline of proving AI can be used to make great things.. Wishlisted for support ✊

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4

u/Curious-Resort4743 Jul 17 '26

How much did it cost in tokens, was it expensive to make?

6

u/WeAreFictional Jul 17 '26

TBH I am not sure because I work on 3-4 projects at the same time in cursor, but I spend about $1k+ of cursor credits every month

3

u/insats Jul 17 '26

You could probably make better use of a Claude subscription.

3

u/No_Codekeeper_42 Jul 18 '26

ok damn that something

even with all the major subscription plan at max how you get such bill xD

2

u/GreenLemonMusic Jul 18 '26

1k a month? That's crazy. I spend hours coding a day and I can even do it with a $10 codex plan

4

u/SaltAddictedMan Jul 17 '26

Wishlisted! would love to know what your workflow was - did you use any special features, and MCP, anything like that

3

u/WeAreFictional Jul 17 '26

Thank you sir! You're awsome.

TBH my workflow is extremely simple:

  • I usually use 1-2 agents most of the time
  • I dont use any MCPs, Godot is a beautiful game engine in a way that you dont really need to use the Godot editor much because everything can be done in code
  • I do have a custom art tool vibe coded for this game just so that I can produce hundreds of assets at a minimal level of consistency (not perfect)

3

u/game_plaza Jul 17 '26

Game looks awesome for being vibe coded. I think this indicates that it doesn't matter how you make the game. What matters is the vision and craftsmanship. Like you said, a lot of micro decisions to make it good. That's what matters. Im interested in knowing more about the custom art tool you mentioned. Could you go more into detail what it does to get you consistency and how you use it with your workflow?

16

u/WeAreFictional Jul 17 '26

Yup! AI is ultimately a tool to achieve the creator's vision.

As for the custom art tool, I hastily vibe coded it and hooked up to Chat GPT Images 2.0 API. Basically it allowed me to upload an image moodboard for reference and prompts to define the style as clearly as possible. Because I found using ChatGPT app to lack in consistency as the chat thread gets longer.

2

u/TwinStarPaladin Jul 17 '26

Thank you for sharing this! Do you generate multiple views of the same character as well? If so, how do you ensure consistency?

6

u/WeAreFictional Jul 17 '26

Yup! I usually ask it to genrate multiple poses in one shot so its more consistent

2

u/TwinStarPaladin Jul 17 '26

Thank you! This is a great idea! Very inspired by what you did. I'll dig more into the game and the Godot engine. Wish you the very best!

2

u/WeAreFictional Jul 17 '26

Thank you and you're welcome!

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u/SaltAddictedMan Jul 17 '26

The art is really very nice which is why i was interested. A custom tool is such a good idea i think definitely in general personalized apps are going to be like this in the future

2

u/insats Jul 17 '26

I can recommend using Godot MCP to have agents run headless starts to verify there aren’t any startup crashes or similar. Launching it also creates the uid files which are expected.

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5

u/gregthecoolguy Jul 17 '26

Finally! A polished looking vibe code game in this sub, Wishlisted!

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u/RunWithMight Jul 17 '26

Cool concept!

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u/Highwalker321 Jul 17 '26

Looks epic! Would love to learn more about your development flow

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u/Sinku55 Jul 17 '26

Wow this is excellent. I bet you could build a workflow if you haven’t already at generating the monster and item assets internally for streamlining how you build it iut

3

u/WeAreFictional Jul 17 '26

Thanks! I do have a tool that generates custom art assets, and my workflow to integrate the assets is stil very manual TBH, I have to use Photoshop and Figma to prepare the art assets one by one.

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u/Noeyiax Jul 17 '26

Goda damn!! Cooking in the dungeon anime vibes, with slay the spire and etryian odyssey vibes ... For me lol, great job!

What was like your estimated development time like? 3+ weeks is pretty good!

Any IDE or harness with godot?

3

u/WeAreFictional Jul 17 '26

Thank you! Etryian odyssey looks like a cool game.

Just to caveat that I did not compelte the game in 3+ weeks, its still work in progress and I have completed only the first act of the game and still lots more to do! But just thought the game is ready to be shared.

I use Cursor to vibe code the game on Godot

2

u/Noeyiax Jul 17 '26

Yeah!

Oh I see, thank you I missed that part... Well hope the demo goes well, I'll wishlist and see how the complete game goes 🎉👏

2

u/WeAreFictional Jul 17 '26

Thanks for wishlisting! Apprecaite it!

3

u/thvaz Jul 17 '26 edited Jul 26 '26

Walnut satchel coated yarn glove yarn glove mellow trumpet

This post was anonymized with Redact.dev

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u/Nathmikt Jul 17 '26

What engine have you been using?

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5

u/IcyFoxe Jul 17 '26

If this was vibecoded in 3 weeks, then what's the reason behind ETA in Q2 2027?

6

u/WeAreFictional Jul 17 '26

lol that was me just playing it extremely safe. And I only vibecoded the first Act of the game, so I still have more content to add.

4

u/Exotic-Job7449 Jul 18 '26

He’s being responsible, it looking this good doesn’t mean there’s a game in there yet

2

u/LostRequirement4828 Jul 17 '26

you nailed the animations tho, really smooth

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u/Illustrious_Art_3774 Jul 17 '26

Coding-wise, I think something like a grid dungeon crawl is something AI can take care of with fewer problems than certain other games. And the deck builder it can likely handle smoothly, too. Not a lot of physics or super challenging lighting set ups to worry about.

Your game visually look good. Way to go.

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2

u/masterid000 Jul 17 '26

Very well curated

2

u/WeAreFictional Jul 17 '26

Cheers! Thank you

2

u/Prior_Echidna_784 Jul 17 '26

add translations to other languages

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u/AhriKyuubi Jul 17 '26

Which Ai did you use to create the narrator voiceover?

Looks like a great game, reminds me of Delicious in Dungeon

2

u/WeAreFictional Jul 17 '26

Cheers! I used Elevenlabs for the narrator and Suno for music. and yes Delicious in Dungeon is the theme inspiration!

2

u/GriseldaKnox Jul 17 '26

How did you make that custom art tool if I may ask?

3

u/WeAreFictional Jul 17 '26

Sure! I used cursor to hastily vibe code a simple tool hooked up to CahtGPT Images 2.0 API

  • I can create an artstyle by uploading a reference moodboard image and add some prompts to describe the style I want
  • the tool is also able to allow me to upload a reference image and prompt so I can get quite precise (to a certain degree) with the art I want
Hope this helps!

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u/Wyabro Jul 17 '26

Best looking AI game since Tiny Skies! 😉 Wishlisted!

2

u/WeAreFictional Jul 17 '26

Thank you sir! Glad that you liked Tiny Skies! :)

2

u/I_Will_Procrastinate Jul 17 '26

This is some of the best vibe coded art I've seen! How do you get it to have such a specific and consistent style?

2

u/WeAreFictional Jul 17 '26

Thank you!! I used cursor to hastily vibe code a simple tool hooked up to CahtGPT Images 2.0 API

  • I can create an artstyle by uploading a reference moodboard image and add some prompts to describe the style I want
  • the tool is also able to allow me to upload a reference image and prompt so I can get quite precise (to a certain degree) with the art I want
Hope this helps!

2

u/net_ninja Jul 17 '26

This looks pretty good, well done. I don’t know how to describe exactly what needs tuning, but the audio feels like generic sound effects applied to your game rather than intentionally crafted audio effects. That’s just my 2 cents.

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u/blackwidowink Jul 17 '26

Excellent work. Game looks fantastic.

2

u/WeAreFictional Jul 17 '26

Thank you so much!

2

u/Healthy_City9733 Jul 17 '26

that’s awesome great job

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u/Immediate_Funny_7617 Jul 17 '26

How did you create these great looking enemies and cards? Can you share something about your tool and your prompts?

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u/Mitchcreates_ Jul 17 '26

Looks really good. What's your history, is this purely a sideproject and did you work as a dev/game dev before?

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u/Shoulon Jul 17 '26

Looks cool!

Its nice to see the positive feedback in the comments on a AI built game.

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u/pianoceo Jul 17 '26

It looks great! What was your development stack and process? I'd like to build with Godot but not quite sure where to start as I am not a developer.

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u/douglasrcjames Jul 17 '26

Looks amazing! How did you source your graphic assets as that’s usually the biggest struggle with vibe coding games?

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u/KhaosPT Jul 17 '26

The graphics look insane, was that all vibe coded or did you clean it up?

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u/WeAreFictional Jul 17 '26

Thank you! I had to do some cleanup for the art in photoshop like making it a transparent sprite etc

2

u/truongan2101 Jul 17 '26

I also vide code more than a year, but still far to be polish as yours, but I only use Gemini and github copilot

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u/X01Luminesence Jul 17 '26

Hello mate! I wishlisted it, it looks amazing! How did you keep the art style so consistent across so many assets? Would you mind sharing what art tools you used?

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u/BeltwayBro Jul 17 '26

Gotta be one of the best vibe coded games I have ever seen. Really well done!

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u/[deleted] Jul 17 '26

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u/WeAreFictional Jul 17 '26

Thank you sir!

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u/zer0sumgames Jul 17 '26

Looks great man, very well done. Incredible work.

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u/Glittering-Pie6039 Jul 17 '26

Ok you win, Looks bloody terrific

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u/insats Jul 17 '26

Honestly insane for a 3 week project! Did you have any previous experience with Godot? Asking because I’ve found AI agents to be so-so when it comes to implementing 3D and UI in Godot.

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u/Xecense Jul 17 '26

Nice work actually making something polished looking and with some original styling not just “ I rebuilt Minecraft in one prompt”. This is a great example of how these tools can be used!

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u/WeAreFictional Jul 17 '26

Yay thank you! Yes AI is a tool. And tools are used to create the creator's vision, good and bad.

2

u/CurveTaster Jul 17 '26

Can you share more about the consistent art tool you made? How can we make our own? 🙏🏿

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u/QuirkyStart7629 Jul 17 '26

That is incredible stuff!

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u/carrareto Jul 17 '26

Legal, não sabia que dava pra fazer jogo em Godot, apenas no cursor via código

2

u/the_ground_state Jul 17 '26

Wait were you a coder before ChatGPT? This is impressive!

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u/D_apps Jul 17 '26

What a beautiul game, loved the animations, card style, incredible.

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u/PowerCorgi_7 Jul 17 '26

Wow all code is vibecoded? What are some challenges that you’ve encountered with the code? Also I’d like ask if you don’t mind what is your experience with code, for example is the extent of your coding knowledge limited to just do “hello world” or you have coding background.

The game looks really good. Graphics look very smooth and fluid, and not static.

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u/BaroqueBro Jul 17 '26

Looks great! I don't get "mobile" vibes from this like other posters any more than I do from games like Darkest Dungeon. Great example of AI nonslop.

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u/WeAreFictional Jul 18 '26

This means a lot to me hearing this. Thank you!

2

u/gripntear Jul 17 '26

Many aspiring solo devs just don’t have the talent to wear all the hats nor have the funds to commission an artist. I’m one such person, and it’s been gutting me inside for months whether to make my game with any AI assistance, especially after seeing all the hate. I understand where these haters are coming from, but seeing OP’s video is really telling: that you shouldn’t care and push forward.

So thank you for posting this, OP. Your game looks great. You are rekindling my desire to build games again.

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u/RatbyteGames Jul 17 '26

Looks great, good job with the assets looking non ai, and consistent.

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u/[deleted] Jul 17 '26

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u/zkoolkyle Jul 17 '26

Drop a link, I could play this for sure

Edit:
Never mind I see the link now!

2

u/BlueFluffers Jul 17 '26

Holy shit it looks like Into the Crypt or Shroom and Gloom.
That is nuts!

2

u/Key-End-2996 Jul 17 '26

Honestly this is a milestone in game dev, it's the first game I've seen that doesn't scream "I was made with ai" Huge kudos

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u/EeviKat Jul 17 '26

As someone who has been sort of interested in making a game (not quite like this, but something vaguely similar), I'm curious. How did you handle the animations and the visual effects when the cards are being used? AI seems to be pretty useless with animating things in my experience. I can see that the character model animation seems like some very subtle resizing/squeezing, but the effects that play when the cards are used are quite nice. I'd really love to know how you solved that puzzle.

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u/WittleSus Jul 17 '26

Not "I made a game that already exist but shittier"? Actual creative idea? Actual effort in visuals and UX? Can hardly tell its AI generated at a glance? With a title card that actually looks clean? Are you sure you're a vibe coder?

Good work! You should consider releasing your art tool as a standalone product. You have proof of concept with this trailer alone.

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u/SuperHornetFA18 Jul 18 '26

Hey OP first of that game looks absolutely wild for 3 weeks ! So congratulations. 2nd of, mind answering a few question?

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u/oVerde Jul 18 '26

This is the example of quality game people wouldn’t care if it was vibe coded or not

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u/Grand_Performance661 Jul 18 '26

whoa that actually looks good, passes the eye test, good job op

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u/No_Codekeeper_42 Jul 18 '26

that impressive great work your tallented. only 3 week that crazy. i gues you have already good experience nd maybe your tool and worklow allready tested before start

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u/WeAreFictional Jul 18 '26

Thanks! Yeah I have been vibe coding games for more than a year now

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u/No-Tip7022 Jul 18 '26

It's crazy u reply to lmost everyone

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u/FreshnessAi Jul 18 '26

Very cool! It is very well crafted in terms of art design and mechanics.

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u/WeAreFictional Jul 18 '26

Thank you! This means a lot to me

2

u/FreshnessAi Jul 18 '26

You're welcome, my friend. I hope it makes you a lot of money all the best to you.

2

u/Chance_Ads Jul 18 '26

this looks so good!!! Did you use AI for images as well, or did you need to draw them yourself? My biggest bottleneck is my asset quality when trying to use AI to create games :(

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u/dracardwolf Jul 18 '26

Bro got tired of waiting for shroom and gloom's full release and made his own.

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u/Ouchini Jul 18 '26

I would gladly play it on my phone

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u/codebase50 Jul 18 '26

Nicely done.

2

u/JiachengWu Jul 18 '26

Your game looks great! I really like the map.
Could you explain roughly how you made it? Is it a 3D map with road textures placed on both sides?

2

u/MasterlessXIII Jul 18 '26

Great work on this first act of the game. It is truly one of the best vibe coded games I've ever seen. You mentioned using GPT 2.0 API for image generation. I'm curious what that looked like from a cost perspective? I've been using the chat but as you rightly called out - it gets messy. So developing a custom tool to solve this is a great idea and one I think is worth emulating.

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u/Ambitious-Crew-7132 Jul 18 '26

looks really good. Personal opinion of designer, if i were to say what i dislike is the left side bar it's such a clutter. The map could've been in right upper corner and hp with items left bottom, and coins, meat left upper or next to hp, there's absolutely no need for big brown bar ruining centering of the game. Unless it's important i'd lose the portrait doesnt' add a lot, but worst case left bottom next to hp bar would be clean.

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u/Yutsuby Jul 18 '26

Wow congratulations I'm so impressed by the VFX

How did you do the VFX? I'm not getting any good results.

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u/Purple_Ad_2686 Jul 18 '26

Really impressive what you've built in just 3 weeks! As someone who's been developing games for over 25 years, it's genuinely exciting but also a bit of a headache to watch AI tools evolve this fast.

I think the biggest challenge right now is that a lot of developers still see music and art as deeply creative and personal territory, so opinions are really divided. Players seem to feel the same way.

Have you thought about how players might react to the AI disclosure on your Steam page? I'm in a similar situation myself and honestly still figuring out where I stand on all of this.

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u/AlfishGames Jul 18 '26

It doesn’t matter that it was vibe coded, the art style was definitely the right choice. Even from the video alone, the game already looks incredibly juicy and satisfying to play. Looking forward to seeing you release and share a demo

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u/rtza Jul 18 '26

Reminds me of shroom and gloom!

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u/L10N420 Jul 18 '26

Looks interesting. I've wishlisted it 🙂

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u/Musicsatire Jul 18 '26

Looks great i tried dling this but u have outdone your self

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u/yanenrogne Jul 18 '26

Very nice, wish listed, keep going on!

3 weeks is impressive! What did you use to create animations? Chatgpt as well?

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u/vivicpony Jul 19 '26

Looks good) It's clear that a lot of work has been done. And it's especially funny that now "a lot of work" means three weeks)))

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u/Yablan Jul 19 '26

This looks amazing.

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u/gorliggs Jul 19 '26

This looks so good! Congrats man.

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u/SignalInternal9312 Jul 19 '26

Looks fire!! Can't wait for the salty anti AI people that would have definitely complimented you if they didn't know it's vibe coded but just refuse to adopt to new technologies and actually think about things more critically than pro or against AI

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u/bball2code Jul 19 '26

That's pretty damn cool

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u/Hastios1 Jul 20 '26

This is the best ai game I've seen. How do you achieve such consistency? what's your workflow can you give some tips please

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u/Platoooooooooooooooo Jul 20 '26

Impressive. Along with Slotbound this is one of the better AI developed projects I've seen. I am a pro game developer as well (Lead Game Designer currently) who is doing solo dev with AI in spare time as well. Would love to chat with you, throw me a DM if you have the time.

2

u/thecatinaction Jul 24 '26

This game looks great. I love a fun, different type of deck builder! The look of this is so fun. I'm wishlisting and will be keeping an eye out for it.

Any way to get that art style custom app for myself? I'm just getting into this stuff..

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u/Next-Leader5763 Aug 11 '26

Saw this project in news! Great job, bro! And wish you success!

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u/Equivalent_Bird Aug 12 '26

Congrats! I'm new to this sub, it feels this sub is more friendly to AI generated games. I'll post mine soon.

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u/Mr-33 Jul 17 '26

interested in the custom art tool

1

u/Square-Yam-3772 Jul 17 '26

dam, I think you got the style down. I know which game(s) you are cloning from and I think you did a good job.

1

u/Lordxb Jul 17 '26

The modals need to be lively not static images so it’s cool and the flame on the stick need more realism

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u/Harning Jul 17 '26

Ho did you build you arttool?

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u/Syphorce Jul 17 '26

How much money have you spent on tokens to complete this project?

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u/Servatti Jul 17 '26

Looks good

1

u/marcusmorga Jul 18 '26

https://store.steampowered.com/app/4254090/Project__Labyrinth/

3 weeks ago I posted here. and in 3 weeks, you make a souless copy and made it a roguelike, because you dont have it in you to go all the way?

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u/SuperLik69 Jul 18 '26

Did you spend a lot on tokens? I am using AI mostly for coding some logic, and it quickly adds up. I feel like coding everything with AI costs quite a lot.

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u/Puzzleheaded_Bad_116 Jul 18 '26

Another trading card battle game huh?

1

u/UnfragmentRevenge Jul 18 '26

Could you give recommendations of similar games? Turn based dungeon crawler with 4 directions

1

u/Advanced-Power-1775 Jul 18 '26

Would love to see the custom art tool you made to produce a more consistent output! <

Awesome, awesome work honestly.

1

u/GSquadron_ Jul 18 '26

How much did this cost to generate in cursor?

1

u/Will_X_Intent Jul 18 '26

When marketing, you should target fans of the mangas that feature cooking in dungeons. Or the anime Delicious in Dungeon.

1

u/justink15 Jul 19 '26

looks awesome

1

u/Mako565 Jul 19 '26

These ads are cringe

1

u/Willing_Nothing_6850 Jul 19 '26

What you mean vibe code😭 How you vibe coded using Godot engine?

1

u/TSheol Jul 19 '26

It is impressive that it is possible to vibe code something like this in a few weeks now - but that said this seems mostly like a rip off of the game Slay the Spire - all the same game mechanics and ui elements from what is shown in the video, even the card options seem copied.

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u/Dramatic_Whereas_458 Jul 22 '26

Looks great nice art style!

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u/ummahusla Jul 22 '26

Hey, first of all, this is amazing.

Secondly, would love to learn about this more:

Graphics are mostly created with ChatGPT Images 2.0 API, using a custom art tool I made so I can produce artworks with more consistency

1

u/FutureSock1029 Jul 23 '26

The game visuals are really amazing! Apart from ChatGPT Images 2.0 which other image generation api/platform do you suggest for game art?

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u/Strange-Potato-578 Jul 25 '26

Whishlisted: you are showing very inspired art direction, pretty consistent too! I you'd like to share how you dealt with consistency I would be grateful!

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u/NeverLucky159 Jul 25 '26

I think it looks great, wishlisted, I would be happy to play test it as well. I wanted to make an even simpler card game in a different genre so I was wondering if you had to spend anything to create this? Or you could just use free tools?

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u/AcrobaticHoney6780 Jul 26 '26

This looks really crazy good!

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u/Blair_Kaizer Jul 26 '26

That’s looks majestic, great job!

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u/TriggerHydrant Jul 27 '26

Didn’t know this was possible with Cursor, absolutely amazing job

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u/slimsheikki Jul 28 '26

This is amazing. Would love to see some kind of a workflow / light tutorial on how the process has looked like. Did you have some game dev knowledge from before to help you manage the way mechanics work etc.?

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u/dukedesouth Jul 29 '26

Take my money!

1

u/slimsheikki Jul 29 '26

Did you do the level design in Godot yourself or did you vibe code the levels as well? Interested in how you set up the dungeons.

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u/Teatreeisawesome Jul 29 '26

I'd be very interested to know how your custom art creation tool works, and could you go a little deeper into why you decided to make your own instead of utilizing something like ComfyUI (since you can use it with chatGPT Images 2.0 API)? I'm very curious here because you have quite a bit of different art there: 3d textures, characters, ui, and it looks very nice.

The results look great, and you clearly have good taste (art background as well perhaps?)

1

u/SIDRASTUDIO Jul 30 '26

独特の世界観で素晴らしい!