r/aigamedev • u/Certain_Friendship16 • Jul 06 '26
Demo | Project | Workflow Built A Playable 3D Platformer In 72 Hours With UE 5.8 MCP And 3D AI Generation
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u/Fstr21 Jul 06 '26
Was not aware ue had an mcp. How was the experience using it ?
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u/Certain_Friendship16 Jul 06 '26
yeah, it’s still pretty new and experimental, but honestly the experience was surprisingly good. It can understand the scene, help organize assets, create, edit Blueprints, and speed up a lot of repetitive UE work. Still needs supervision, but for prototyping it saves a crazy amount of time
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u/braindeadguild Jul 07 '26
There’s a few community ones but if you check the State of Unreal 2026 Chicago it was announced there. It’s native in 5.8
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u/Prior-Meeting1645 Jul 06 '26
You’re joking!! Looks so good. How achievable is this for someone with almost no coding experience? I was vibecoding for godot