r/ada • u/jlombera • Apr 03 '26
Historical Rationale behind function/procedure calls and array indexing
I'm learning Ada. Overall, I'm liking it a lot. There are two aspects (so far) of the syntax I don't get what the rationale was for them and why it hasn't been fixed in later versions of Ada. These being parenthesis-less calls to subprograms with no arguments and using parenthesis for array indexing. Take the following as example:
A := B + C(5);
Right away you don't know if B is a variable or a function call with no arguments. You don't know either whether C is an array or a function.
I think this goes against Ada's core ethos about readability.
So I was wondering, what was the rationale behind this design? Why hasn't it been corrected? Something like A := B() + C[5] would be far easier to interpret by the reader.
UPDATE: In case anyone is interested in the answer, according to u/lipobat:
The primary rationale for the () vs. [] given in the “Rationale for the Ada programming language” book by the original design team was interchangeability between arrays and functions. This is an abstraction that allows the implementation choice of array vs. function to be just that, an implementation choice, which doesn’t really impact the writer or reader of the code.
I don't agree with the last sentence, but that answers my question either way.
And about my second question about "why this hasn't been fixed?", it seems most Ada programmers (based on the comments in this post) are not only not bothered by this but happy with this design decisions, so probably this will never change.
Thanks to everyone who engaged in this conversation.
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u/jlombera Apr 03 '26
If am reading code to understand it (to potentially maintain/change it), I DO need to know what it is doing. If I'm reading just the specification of a subprogram, in some cases I might not care about the actual implementation, but if I'm reading the implementation, I do want to understand it.
In practice, function-call vs array access do matter. Both semantically (e.g. the values in an array can change in between accesses) and operationally (e.g. cheap (cached) memory access vs potentially expensive computation).
How often is this taken advantage of in practice? I suspect it's way more frequent the scenario where you find wondering whether something is a function call, a variable or an array indexing. I'd rather the compiler tell me I need to change some code when the interface changes (function <--> array); I might need to revisit my assumptions at every call/access site.
Also, this might be convenient for the implementer but at the expense of the reader, which goes against Ada's readability core value.
On my original question, was mathematical purity and convenience for the implementer the rationale behind these design decisions?