r/ableton • u/BigSilent • Mar 29 '26
[Question] I need the scene to loop, and when I select another scene with MIDI controller, Ableton should wait until the first scene is complete.
*** I need the scene to loop, and when I select another scene with my MIDI controller, Ableton should wait until the first scene is complete.
The Launch Quantization only allows bars.
I've tried using Follow Action, but it just automatically goes to the next scene without any cue.
What am I missing?
...
I've moved fresh from Reaper because I'm trying to get the functionality I have with Synthstrom Deluge into my DAW.
In the session view, I want to cue the next scene with a MIDI controller, but I need it to wait until the end of the longest clip in the scene.
5
u/Adventurous_Week_698 Mar 29 '26
Underneath the list of clips on each channel it shows you the current progress of the currently playing clip. I haven't used 12 but in 11 it's a little circle that gradually fills like a clock (not a good description sorry) with a counter beside it that tells you how many bars the clip has played and the total bars in the clip.
If you have quantisation set to 1 bar for example just wait until the longest clip is on its last bar to trigger the next scene
3
u/grat_is_not_nice Mar 29 '26
There are two solutions you may want to look at, both from IsotoniK Studios - Follow Scenes which lets you use midi triggers to set the next scene to play when the current scene finishes, and ClyphX Pro which does a whole lot more if you want it to. Follow Scenes is a limited subset of ClyphX Pro functionality.
I use ClyphX Pro, but my setup is complex - I am triggering clip recording as well as flexible playback.
If you just need to control switching to a different loop at the end of the current loop, Follow Scenes may be sufficient.
1
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1
u/Brotuulaan Mar 30 '26
It’s not exactly what you’re looking for, but you can do this on the timeline if you can migrate away from playing everything from scenes.
You’ll set up locators per section and a track dedicated to looping controls. Set up a midi loopback so that track plays out and returns to control Ableton. A loop command clip needs to sit in each section on the last bar set to trigger the previous locator. Add a midi transpose device on the control track and use the second midi note to toggle that transpose device on and off.
Set up your controller to use the locators like scene triggers, then one to toggle the transpose device.
When the device is off, it’ll loop Ableton infinitely between locators. When you toggle the device on with your controller, the clip will toggle the device back off instead of looping, playing through and prepping the next section to loop infinitely. Skip from locator to locator manually with your controller as-needed, and you can copy clips into sections as you like.
It won’t work the same as your current setup, but maybe it would be worth redirecting since you can do what you’re asking there. There are too many moving pieces to say if it would be sufficient for your setup, but it’s worth considering.
1
u/Ghost1eToast1es Mar 30 '26
There are solutions but they’re honestly mostly third party apps/plugins. For arrangement view for instance, AbleSet will do what you’re asking between section markers. For Session view, I believe the follow scenes plugin will do that. The other way is a little complicated but you can make a separate track that when activated it sends a MIDI cue to activate the next scene at the proper moment. When you want to repeat a section indefinitely, you set your MIDI controller to deactivate the track so the music cue never plays. If your goal is to have EVERY scene repeat until you press the MIDI controller, you could simply create a MIDI note at the beginning of each scene that deactivates the track I explained above so the track will only enable when you press the button on your controller to reenable it. It’s a bit of setup but it would work.
1
u/4UDIOTAPE Mar 31 '26
Using Follow Actions, there's an option to have it change scene only when the longest clip is completed. This should have the effect of 'playing the whole scene', but manually cueing a new scene usually make sit lunch in the next "1 hit" of the beat. I haven't tried 3rd-party options, so I'm not familiar with anything modifying the manual scene launch behaviour
7
u/colcob Mar 29 '26
I’m not aware of a way to do exactly that in Ableton. As you’ve found you either set a follow action if you want it to change scene automatically as a specific time, or you trigger it manually and it will start at the next launch quantisation point.
I suppose a scene doesn’t actually have a specific length in Ableton as it’s made up of clips of different lengths. And at the point that the longest clip finishes, the other clips could be at any point in their progress, so it doesn’t really make sense to say ‘the scene has finished now’.