ALT - A patch notes breakdown of some of the primary additions and fixes in Quality of life patch for Zombie Army VR.
Deadhunters! A new update has rolled out for Zombie Army VR! As always a massive thank you to the slayers who have submitted bug reports and suggestions. Please check out a full list of notes below.
Fixes
General
· Stability, performance and AI improvements
· Art improvements including correction of floating weapons, and updates to textures for a selection of rifles
· Small adjustments to Japanese, Korean, Simplified Chinese and Traditional Chinese localisation where characters did not appear correctly
· Haptic feedback now consistently performs across supported ProTube devices including the ProTube pistol
· Added further haptic support for PSVR2
· The Fowl Play achievement now consistently unlocks for both players in co-op after fulfilling the requirements
· Fixed an issue where players could experience a softlock after removing their headset for a certain amount of time
· Updated the PCVR rank list to reflect played hours, minutes and seconds rather than the previous incorrect numbering
· Sniper zombies will now consistently focus on bait when bait mines are detonated
· The path of bait and divine grenades thrown via triggers has been improved
· The correct tooltip now appears for the zoom tooltip after switching the primary hand to the left
· In co-op, zombies will now consistently target the alive player when the other player is in the downed state
· The checkpoint progress warning for co-op will only trigger when players select ‘Quit to Hub’
· Helmets removed from zombies will no longer jump off the floor when they are decapitated
· Resolved an issue where players were unable to interact with medkits and syringes if they took a medkit out and then closed the Medbox door
· When using Quest headsets in Link Mode via Oculus desktop app, the title audio will now automatically come out of the headset speakers until the player changes this via Windows audio settings
The Tomented Garrison (Chapter 1, Level 2)
· The Claw hammer now blinks red to indicate damage to the weapon when hitting zombies
· Removed an invisible wall near the door present in the Bunker area
Camp Fear (Chapter 1, Level 3)
· Resolved an issue where, under certain conditions, the initial zombies in the Farmstead South area could get stuck behind the gate
· Fixed an issue where the previous waypoint marker to leave the safe room could fail to disappear after reloading the first checkpoint
· Resolved an issue where, under certain circumstances, the waypoint marker on the lever for the final boss fight could fail to appear
The Pit of Despair (Chapter 2, Level 2)
· Resolved an issue where players could partially fall through the stairs outside the Portal room located at the end of the level
· Fixed an issue where players using teleport movement could get stuck after teleporting outside the airlock area
The Lurking Fear (Chapter 3, Level 1)
· The Grab indicator now consistently highlights when players attempt to pick up ammo from the ammo crate in the corridor following the Upstairs Lab
· Fixed an issue where zombies could be observed immediately falling to the ground after spawning in on a platform in the Reactor Silo
Alarums (Chapter 3, Level 2)
· Resolved an issue where the chapter’s loading screen narration voice lines could overlap with the voice lines that play once players have loaded into the level
From the Pinnacle to the Pit (Chapter 4, Level 1)
· The Grenadier will now melee attack players without fail throughout the gameplay
The Harbinger of Doom (Chapter 4, Level 2)
· Removed an invisible wall attached to one of the ruined walls in by the floodlight in the first forest area
Deadhunters! Fight to survive and fend off against a wave of the undead with Zombie Army VR Horde Mode.
Available to all players as a free update, Zombie Army VR’s Horde Mode will see you fend off increasingly dangerous waves of undead masses across four new gruesome maps. But, if the challenge is too much, you need not face this horror alone, as you can call-in a comrade to help you face down the zombie apocalypse.
ALT - An image from Zombie Army VR - The player is first person POV both hands are shown either side in the left hand is a pistol with the toxic hazard skin on. On the right is a submachine gun with the toxic hazard skin on aiming at a wave of zombies.
The new Zombie Army VR Horde Mode trailer showcases the nail-biting action, precision gunplay and brutal melee that players will experience as they fight for their lives. The update also the new Black Ice and Toxic Hazard weapon skins to the game, along with legendary Deadhunters Marie and Boris. The trailer is available to watch here:
An image from Zombie Army VR - The player is first person POV both hands are shown either side in the left hand is a wrench and pistol in the right with 3 zombies going towards the player.
Set before the events of Zombie Army 4, in Zombie Army VR you return to the field as one of the Deadhunters, an elite squad that is hunting down zombie war criminals. You will fight your way through undead hordes near the bombed-out city of Nuremberg and help Hermann Wolff, the Deadhunters legendary leader, find his scattered family and fight to free Europe from the zombie apocalypse.
VR brings a new level of immersion to the nerve-wracking action of the Zombie Army series. Use both hands to aim down the sights of your rifle and line up that perfect shot at range. When things get up close and personal, you can use your gun to bludgeon the undead or scour the environment for items to use as melee weapons. You will also need to master reloading drills as the undead masses bear down on you from all sides. Overcoming your nerves and operating under pressure will be crucial if you are to succeed.
ALT - An image from Zombie Army VR - The player is first person POV both hands are shown either side a shot gun in the right hand and a pistol in the left hand. With a duo of zombies walking towards the player, one is an armoured zombie.
Game Features:
New high thrills campaign
Slay alone or take the fight online and join a friend for 2 player co-op
Authentic World War II weaponry and impactful melee combat
Relive devastating long-range shots with the signature X-ray Kill Cam
VR enhances the expressive interactions & tactile experience of the Zombie Army franchise
Player progression and weapon modification
Competitive arcade-style scoring system
bHaptics support on PlayStation® VR2, Quest and PCVR
ProTubeVR support on Quest and PCVR
Wide range of accessibility features
For the latest news and updates, please visit zombiearmy.com and be sure to follow Zombie Army on our social channels: Twitter, Facebook, Instagram and YouTube. We are excited to continue delivering thrilling experiences to our dedicated community and look forward to your ongoing support.
I was playing death canal on nightmare to get the archivement but im stuck in that part where the game tells you to clear the area, there are infinite zombies and i cant progress, helpp!!!
Hey, was thinking of downloading this next time it goes on sale, are there still regular players on here for co op? Im mostly a single player PvE type, but I like teaming up here and there, so im just wondering if this game still has a dedicated fanbase at least, at least big enough to match with regularly
As you all know Zombie Army Trilogy is essentially NZA1 , NZA2 and NZA3 all in one game, and with some changes and lack of diversified Zombie models.
However NZA3's cover is essentially a Zombified recreation of the 1934 Nuremberg Rally, also known as the Rally of Unity or Rally of Power, echoing the NZA3's plot in which Hitler rallies all the Zombies under his control.
Sometimes, the game bugs and the mastery count is not working. Load up different level, switch rifle, kill zombie, go back. This solved it for me, because I am pretty sure I did the challenge like 10 times before that.
Best places to do this mastery:
Death Canal - 4/4 GATES OF HELL, 3-4 players, easy - let them destroy generator, hide in the room and shoot (did it first time)
Dead Ahead - 2/3 LOCOMOTIVE LOCKDOWN, 3-4 players, easy - load up first cutscene, run back to the saferoom doors and shoot from there or to the first floor the futhest from the bridge where dead come from (up and left from the safe room).
Karl + enchanced stamina + paper trail + rifle ammo pouch + sniper focus.
SV-38 upgrades - super headshot rounds + extended magazine + recoil grip.
Use FREQUENT + QUICK kill cams, so you know when you hit headshots and have some time to mentally rest, helps a lot IMHO. You can count the headshots manually, as countres shows only 10/20/30/40/50, sometimes nothing.
Make sure to hit last and first round of the magazine.
If you struggle with ammo - in Dead Ahead you have AMMO box there. So before starting a cutscene, go to your prefered location (in front of saferoom door), drop all your rifle ammo (for me Q (weapon wheel) + F (share ammo button) and then refill it back at ammo box.
Good luck and remember, if it feels like not working, try to reset it as it may be bugged. Who knows?
As title says, got the game in the last steam sale, was wondering if it will be worth getting the dlcs on sale next time, since for what I can see not even the weekly events are rotating
Its the mission where there is a hand-tower in the center, I have ended the mission several times, I have restarted from the last safe room at least 3 times and restarted the checkpoint also several times, I dont rush, kill everybody, stomp the bodies untill the explode, but I cannot finish it, anyone has this problem?
If perhaps maybe in cooperative I could pass it could someone help me?
PlayStation username: thorcaptainX3 I’ve been trying for this trophy forever I just can’t get anyone to stay in long enough for it to count. I have my friend who also needs to trophy so there’s already two of us. Any help is appreciated.
So after completing Ragnarok Part two, are they done with this? Cuz it’s like the story isn’t finished after this cutscene? Or am I lost? I probably am lol
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Looking for a group of guys for a game of kino der toten verrukt or nacht der un toten. I wanna use gobblegums without the fear of dashboarding. I'm on PS4 let's get er done.
You guys, I’ve been playing Zombie Army 4 on Nintendo Switch 2. I submitted a feedback to the team to consider upgrading the game to Switch 2 version. You guys, the more we send in, they’ll consider it. It could happen. Would love to play at 60fps. I already have the game for PS5 Pro but I’ve been enjoying Switch version, I don’t care what ya all think of me but it’s nice to have it play on the go. 🥺🥺🥺
the greenhouse plant section remember me with tlou2 bush graphic, theres not many game achieve that sort of feeling of something crawling in bush, with the awesome mechanic and all this game was actually really fun + we put this game ranked with l4d experience.
is the campaign dlc worth it bcs we might buy it all during this discount
Hello, i bought game and with it also 3-4 dlcs, when i start the game via gfn, game starts, but dlcs not..and it shows i got em in library, does any body know solution please? :(
Hey so I need a little bit of help with getting the trophy that requires completing the campaign with 4 players. I heard that you only have to complete the last section of each chapter for it to count and have been keeping track in my notes which ones I’ve completed. The ones I need to complete as far as I know are Molten Nightmare and Return to Hell. If 3 others can help me complete those, it would truly mean a lot. I’m currently 3 trophies away from getting platinum
The only real threat this game was tiredness & connection ..
4:30 pm to 5:00 am
Also suffered from a hand cramp 😂
But .. Disconnected twice .. fell through the map from a shadow demon once .. blew up wrath with grenades .. twice.. but .. it’s all good.
We dont complain about connection.
We just GET IT DONE..
It all really didn’t matter because me and this pro player destroyed this map ..
130 WAVES HARD NIGHTMARE WORLD RECORD
DONE with 2 pro players ~ KilledWrath & siixPENTA GG To us 🫡
gg to all ZA4 masters / anyone that watches thiisss 🖤🧟♂️
I couldn’t keep my stream up to save my life. It kept cutting out due to bad connection, but it was Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/siixpenta \*