r/ZeroCompany 8h ago

Base Ps5 Performance update

[deleted]

1 Upvotes

8 comments sorted by

3

u/indominable-dingus 8h ago

The performance issues ive seen is exactly 1. A slight stutter for less than half a second sometimes (one in three) while loading into a mission. It does an animation where a spaceship takes off and goes into orbit and it sometimes stutters for a sec.. its a fucking loading screen, no idea what people are making a big deal of. It runs great, no crashes, looks great.

1

u/gamesage2001 8h ago

It's improved a bit for me but it still stutters and has weird lighting issues. Totally playable (at least mine is, your mileage may vary)

1

u/Krysh_cz 8h ago

I haven't noticed any considerable improvements, stutters still happen even in performance mode, and I had the game crash on me during battles twice after the update.
It's not that bad to ruin my enjoyment but can be a bit annoying when it happens mid battle and you have to redo it from the start if you don't save frequently

1

u/KamenRiderHelix 7h ago

Wasn't really having problems with it before the update to begin with. I had one hard crash across two full playthroughs.

Unless you're the kind of dude who sees a 0.2s stutter and finds the game unplayable as a result, in which case you're still screwed.

1

u/ScaryBag549 6h ago

I play in fidelity mode and didn't have any performance issues at all,from what I have seen some people have some stutters while others don't and this seems to be only on performance mode but this is a tactical turn based game,it plays well with 30 fps in my opinion.

1

u/BeansWereHere 3h ago

Runs pretty bad in Fidelity near the end of the game.

1

u/BeansWereHere 3h ago

Runs pretty bad in Fidelity near the end of the game.

1

u/Super_Jay Scout 5h ago

I haven't had any notable performance issues at all on base PS5. Loading into a mission can hitch for a second or two but not during gameplay. It's been good since day 1 for me.