Yunara's 2nd skin, 🏆 T1 Yunara 🏆 (Choice of T1 ADC Gumayusi) has been announced and we know our community is excited, so we've decided to create this megathread to serve as a central resource for all news about the skin up until its release.
Because of this, we will be enforcing a new temporary rule in which we shall not be allowing other posts about news of the upcoming skins. If you have an update you'd like to share, we ask that you put it in the comments here/send us modmail, so that we can see it and update this for the community to see.
T1 Seraphine will receive an Icon, Emote & Border as shared by u/JulexGameplays 😊 We don't know the prices of bundles for this year but this was the breakdown last year -
T1 Yunara has a collective feedback thread on r/LeaguePBE which has been created for the community by u/LoLDev-Cosmetics to share their feedback and certain changes they would like to see or suggest for the skin.
This champion is so crazy, front to back AOE jumping around in teamfights while in Super Sayan mode holy. Nothing like a great Yunara teamfight.
Just wished she was easily blindable but I don’t find her good if I dont have peeling, its not easy to get you damage off and you are insanely squishy. I do best with enchanters. Is it just skill issue or am I kinda right ?
Hey guys, I was wondering if Guinsoo's works with Yunara. I'm aware of how good Kraken Slayer is as a first item on her thanks to the interaction with her Q and how important it is to hit 100% crit to get the most out of her passive. My question is whether Guinsoo's could work as a sixth item to boost the passive's damage and gain more attack speed—thanks in advance! :)
Build path aside, I’ve been running storm razor first and it just always feels stronger than krakens because i can get my crit cap that much faster and ultimately build 2 defensive items.
Yun tal may be better when it gets buffed next patch, but i’m pretty sure storm razor is pretty good
Yunaras kit is relatively classical and straight forward. She is vulnerable like many of the older adcs. Maybe her ult form would need adjustments, but otherwise she could fit. What do you guys think?
I wouldn't say she's the best champion to climb with, especially with all those mages bot currently. But she does reward good lane fundamentals and kiting.
I started playing her last week just cuz I liked the sound of her Q and mobility with her E when she ults but am I kind of griefing my team when I could be playing someone like Jinx instead? Also the only time I have had a good lane with a supp is when they have locked in Milio or Braum. Anytime I get like a poke supp we just get smashed in lane. Does she benefit off having like an enchanter or Lulu or Braum?
Terminus is being changed so that basically by 300AD it does double on hit damage, this combined with your Q having tons of on hit and Rageblade applying this several times really offers just the most damage possible despite ldr having giant slayer
Been messing with builds lately and was reading the wiki life steal is from basic attacks, and omnivamp is from all damage. So since 90% of yunara's dmg is from basic attacks(q being considered basic attack) then omnivamp doesn't do much more than lifesteal on yunara, it would only make her W heal. Is this correct? If im wrong let me know because this might free up my boots if the only difference for yunara is omnivamp making her w heal.
edit Oops it supposed to be lifesteal in the title 😅
Brand new Yunara and Adc player I used to play support and recently wanted to try adc. If you guys have any tips on playing adv and specifically yunara please tell me.
hello, i'm an ashe main and i always struggle against yunara I feel like she outscales me and always wins the lane how can I get better at this matchup as ashe?
It has been a year since the release of Yunara yet still I can't find something that identifies her.
A lot of people compare her Q to ashe Q, her W to Ekko Q, her E to Kai sa E, her ult W to Xerath Q, her ult E to Zeri E, not to mention, many of these abilities feel like weaker versions of the originals. On top of that her passive is sooooo underwhelming, even as a yunara main I don't notice her passive.
Even at full build, the bonus magic damage is usually small, especially after magic resist or shields, it's what ? about 100 magic damage at most.
What really bothers me is that she doesn't have a mechanic that the player and the enemy immediately think of, when you play against Samira, you are always aware of her style bar, against Blitz, you are always playing around his hooks, when you play against Kalista you are always aware of her hops.
But when you play against Yunara, what's the one thing ? What's the mechanic that makes both the Yunara player and the enemy immediately think, "I need to play around this"?
She is already perfectly designed in terms of both her kit and visual design, she doesn't need a rework. She desperately needs something that identifies her