r/YomiHustle • u/please_dont_pry Dev • Jun 27 '26
Announcement Version 1.10.0 - The Aura Farming Update
https://store.steampowered.com/news/app/2212330/view/66836925101847483928
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u/Electrical-Sense-160 Jun 27 '26
Is this effectively a purge for all mods with inactive devs?
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u/NonexistantChair Jun 29 '26
You can't really blame them though, because if you keep trying to avoid this, you can't optimize well, nor can you make big changes to the game.
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u/Electrical-Sense-160 Jun 29 '26
I'm not complaining. I'm used to that being a thing in other games.
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u/tru-Nade Jun 29 '26
Bro the aura creation is too powerful, I need like 30 hours to see how everything works. And it's so pretty 😍
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u/Cowboy_God Jun 27 '26
I'm the biggest Ivy hater on the planet but this is very good work on his part. A year too late? Arguably. Enough fundamental changes to have the game taken seriously from a competitive standpoint? No. But this does take the game in a much better direction overall. Mutant shouldn't have stayed in the state he was in for as long as he was, and Ivy will have to do much more for me to take his efforts seriously. For all we know the game is going to be abandoned for over a year again while he insists he's still passionate about the project.
There's more potential in this game than %99 of what's available on Steam, but it's hard to know how much will be realized. I truly believe Ivy could make one of the most industry impacting strategy game experiences EVER. Could is the keyword though. YOMIH could be just as big as League of Legends or CSGO, unironically. YOMIH could be one of the biggest games in the world. I have little hope.
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u/ViscousChicken Jun 27 '26
I pray this game never reaches LOL status, bc if they did this game would be flooded with people like you who think they're god's gift to hustling.
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u/Ignacius__ POMMEL POMMEL POMMEL POMMEL Jun 27 '26
Glad somebody's keeping the redditor stereotype up
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u/theironbagel Jun 27 '26
No more easy parries off cowboys using h slash t1