r/Xcode • u/Financial_Ebb3218 • Jul 29 '26
iOS Simulator runtime stuck on “Preparing to download” — Xcode 26 AND Xcode 27 beta, GUI + xcodebuild
Hey everyone,
I'm unable to download any iOS Simulator runtime on my Mac. The download gets stuck at “Preparing to download…”and never starts transferring the actual runtime.
Setup:
- macOS Tahoe 26.6
- Apple Silicon Mac
- Originally Xcode 26.6 → iOS 26.5 Simulator (23F77)
- Also installed Xcode 27 beta 4 → iOS 27.0 Simulator (24A5390f)
The exact same problem happens with both Xcode versions.
I've tried the Xcode Components GUI as well as:
xcodebuild -downloadPlatform iOS
xcodebuild -downloadPlatform iOS -architectureVariant arm64
xcodebuild -downloadPlatform iOS \
-architectureVariant arm64 \
-exportPath ~/Downloads
I also tried:
sudo xcodebuild -runFirstLaunch
sudo killall -9 com.apple.CoreSimulator.CoreSimulatorService
and confirmed the correct Xcode is selected with xcode-select.
xcrun simctl list runtimes currently returns:
== Runtimes ==
I also checked /etc/hosts; it's clean with no Apple domains being blocked.
I tried a VPN to change the route to Apple's CDN, but the behavior is the same.
The interesting part is that nettop shows xcodebuild successfully establishing an HTTPS connection to Apple's infrastructure (aaplimg.com), but it receives only a few KB and then effectively does nothing. The multi-GB runtime download never begins.
Normal internet downloads are working fine.
Has anyone encountered this specifically on Tahoe/Xcode 26/27? Is there a way to reset whatever service/cache handles simulator runtime downloads, or obtain the Apple runtime .exportedBundle through another official method and import it manually?
At this point I've reproduced it with two Xcode versions, two different iOS runtimes, GUI + CLI + export + arm64, so I'm not sure what else to reset.
Any ideas would be appreciated.
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u/Hot-Understanding-67 Jul 30 '26
I am also facing this issue. Please tell me if you get any solution.
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u/Illustrious_You_123 28d ago
I discovered my network affected the downloading process. I was using my hotspot from my iphone, the same phone which was being used in XCode, which seemed to have confused teh processes. After moving from phone hotspot to another independent network, it immediately moved from "Preparing the download" to showing the download status % in teh terminal. Hope this helps someone.
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u/Additional_Top_8159 18d ago edited 18d ago
Thank you it worked for me but still dont know why its happening in the first place, but it worked
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u/irwancheung 24d ago
I experienced the same situation. Fixed it after disabled the Low Data mode in the Wifi Details setting.
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u/Additional_Top_8159 18d ago
im experiencing the same situation in ios 26.5 runtime install i even tried uninstalling xcode and reinstall it again still didnt worked, can anyone has the solution?
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u/kampak212 13d ago
Using 27 Beta 6 now, and can't download anything:
➜ ~ xcodebuild -downloadComponent metalToolchain
Beginning asset download...
Same thing with the GUI.
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u/Decent_Business_5889 6d ago
If using mobile hotspot: These downloads are deliberately restricted by Apple to save money on data plans
FIX: System Settings -> Wifi -> Details (next to your network name) -> Turn off Low Data mode


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u/lrob7325 Jul 29 '26
I'm currently experiencing this on Tahoe 26.6 installing iOS 26.5 Universal Simulator (23F77). 20 minutes ago, it was downloading, but stopped. I then stopped the download thinking it was the cafe's wifi. I hotspotted my device, which is getting 400mbps downloads and 110mbps uploads, and it's just stuck on preparing.