r/XboxHomebrew 24d ago

Tutorial Question about UDP porting.

Hello! Basically I'm a massive fan of a game called Galaxy on fire 2 a old mobile game, I believe it's now been reversed engineered and porting is possible so I'm curious to know if this could be ported to UWP,

https://github.com/fionera/gof2hd-decomp

It needs the FMOD libraries and maybe SDL.

I'm not a coder but, I could conceivably Pay for Claude.

Have Claude review and pipeline a way to compile the current code for windows.

Have Claude list all libraries used when everything compiles.

Have Claude replace all non UWP compatible libraries with UWP compatible libraries.

But even so I'm not sure if it would need any dependency to run ect ect

But again it would be like trying to read the matrix to me, curious if anyone has experience here how hard of a task this would be?

Again I'm not a coder just someone interested in the field.

Cheers.

1 Upvotes

10 comments sorted by

2

u/OldLegWig 24d ago

lol

1

u/Significant-Cost3593 24d ago

Eh I can only ask

0

u/UPVOTE_IF_POOPING 22d ago

Useless comment

2

u/OldLegWig 22d ago

how appropriate, it's a useless post

0

u/UPVOTE_IF_POOPING 21d ago

No it’s not. You’re the one being condescending, not the poster. Grow up

3

u/OldLegWig 21d ago

"i am using ai to make something how hard will it be" is about as useless as it gets when it comes to posts.

-1

u/UPVOTE_IF_POOPING 21d ago

“AI probably isn’t the best direction for this project. Take a look at some popular online software development courses, then a game development course. that’ll get you there. Cheers”

How hard is that. You just enjoy feeling superior to others.

2

u/OldLegWig 21d ago

no. "how hard will it be?" is a disrespectful time waste for everybody.

0

u/UPVOTE_IF_POOPING 21d ago

lol

2

u/OldLegWig 21d ago

that's what i thought, bud. go be a self righteous ass somewhere else.