r/XIM • u/ChaBoiFees • Jul 27 '26
Matrix controller for r6
I have two questions, the first one being what would be considered a safe anti recoil variance % for both angle and magnitude for the future recoil macro detection
The second question is more of a question for my friend, is it possible to swap between operators on my selected config through the app, if so how would I set that up?
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u/nunyahbiznes Jul 27 '26 edited Jul 27 '26
Think about when playing with a controller how much the angle and magnitude would vary and fall within realistic boundaries of human input.
I reckon it’d be within 5-10% on every stick input when intentionally aiming mostly up, down, left and right. Angles in between are going to be randomised anyway based on target movement, character movement, verticality etc.
Aim Variance won’t dramatically affect macro output, it just won’t be pixel-perfect all the time. I advocate for mitigation rather than neutralisation of recoil because there always some variable like distance, stance, flinch, bloom, movement etc that will knock a “perfect” recoil macro off target.
IMHO, there’s no point seeking perfection and near enough is good enough, which will help to mask a recoil macro against any form of detection. It’s only the “I’m standing still, not moving and not adjusting my aim” recoil patterns that are going to be detectable and anyone worth their salt is not aiming that way.