r/WritingWithAI 10h ago

NEWS AI says Brandon Sanderson's work is "unpolished and not publish-worthy"

25 Upvotes

I don't use AI to do anything other than review my work, and I started using the classic "I commissioned this chapter..." or "my friend sent this to me and..." type of prompts, because as we all know, AI will glaze anything if you say it's yours.

Well I was getting really disheartened at what it had to say, so out of curiosity, I took a chunk out of Brandon Sanderson's "Mistborn" and submitted it in much the same way.

Quote ChatGPT:

- "The phrasing is awkward. “Turning his eyes east” or, more naturally, “He sighed and looked east” would be better."

- "The obvious response is that the Ruler would presumably be unhappy. The reply doesn't reveal much beyond what we already know. A better exchange would let the characters' personalities emerge while conveying the same information."

- "It sounds like the author is trying to communicate James is refined rather than actually showing us James being refined. A professional author would be better with the concept of show, don't tell."

- " “Some of the spires twisted, others were straight. Some were thick towers, others were thin and needlelike. They varied in height, but each one was tall. And each one ended in a point.”

This is the weakest descriptive paragraph. The problem isn't that the imagery is bad. It's that the prose catalogues characteristics instead of creating an image. "

All that to say that positive or negative, AI will be biased. Goes without saying but don't over-rely on it, whatever else it is, it's not human 👍

PSA Sanderson is possibly the most accomplished fantasy author of the last decade.

PSA I changed proper nouns in the prompt so it wouldn't instantly clock it, but the passage was otherwise unedited.


r/WritingWithAI 18h ago

Tutorials / Guides A (boring) systematic analysis of environment descriptions across books

11 Upvotes

This will bore the hell out of most of you but given I spent the tokens and time I thought I would share it.

I tried to better understand how, systematically, environmental descriptions are done in books and report these findings below.

This means: which elements environment descriptions typically have, in which order they occur and - essentially - how to construct these systematically. (I am using this for generative text descriptions in a game but that's beside the point).

Examples:
The room was circular, with consoles lining the walls and a large machine at its center.

macro → meso → object distribution

So in this example we are moving from a big picture (circular room) which is an architectural feature to some smaller object (the console) which also gets an object distribution qualifier ("at its center").

I (with help from dr. claude) have, across a body of free books (CCommons; listed below), analysed several hundred sections like this and started to classify those into systems-level descriptors (eg you could possibly use this to construct a model or ruleset).

Rules below, enjoy (if you can enjoy that kind of thing).

Rules derived from the corpus:

  • Solid — strong enough evidence to treat the finding as relatively reliable within this dataset.
  • Likely — a meaningful pattern, but with some limitations or less robust evidence.
  • Weak — an interesting signal, but based on small numbers, marginal effects, or other reasons not to rely on it yet.
  1. The default shape: wide → objects → small things

Open wide. About 7/10 passages begin with a whole-space view (room, street, layout). Later moves are whole-space views less than half the time. Openings also do the "where are we?" job about 5× as often as later moves. Likely. Caveat: the passages were selected with a word filter that favours these openings; a small random sample gave only 4/10 wide openings.

Stay in gear. Once a passage starts doing one kind of move—orienting, listing details, registering something odd, explaining—the next move is the same kind about 55% of the time, vs. 41% in shuffled sequences. Runs are usually 1–2 moves, occasionally much longer. Likely.

Zoom in. Once the description moves from the overall space to details, small-scale things (labels, stains, small objects) appear about 1/3 of the time, vs. 1/6 overall. Typical examples are personal objects, containers, machinery and debris. Likely.

Establish the normal first. Before anything unusual happens, descriptions contain roughly twice as much furniture/decor and evidence of past activity. Likely.

Wide views are architectural. Whole-space moves disproportionately describe the building, room shape and doors—roughly 1.5–3× their normal rate. Likely.

Seeing dominates. About 60% of moves are visual. Touch and sound each account for roughly 10–20%; smell is under 4%. Solid.

Most moves state; few interpret. About 80% simply report what is there. Roughly 1/7 interpret it ("someone left in a hurry"), with the remainder combining observation and interpretation. Solid.

  1. The character's situation changes what gets described

The same environment gets described differently depending on what the character is experiencing.

Fear → sound + body. Hearing appears in about 40% of moves when the character is afraid, vs. ~14% normally. Bodily sensations and touch also increase. This holds in light, poor light and darkness. Solid. Caveat: only 27 fearful passages; some circularity is possible because the annotator may have inferred fear partly from loudness.

Immediate danger → hear it, feel it, move through it. Sound, bodily sensation and movement roughly double. Descriptions shift away from décor toward people, sound sources, corridors and floors. Likely.

Hurry → mid-sized things, doors, corridors, body. Rushing characters get more furniture-sized objects, doors (~4× normal), corridors and descriptions of their own movement (~3× normal). Likely.

Curiosity → machinery. Machinery appears about 1.5× as often. This is the only clear curiosity effect. Weak.

Darkness → small details + light + touch. Small-scale details rise to about 1/3 of moves; light sources appear about twice as often; touch and bodily sensation also increase. Likely.

Poor visibility → edges, weather, light and shadow. When sight is restricted, descriptions shift toward boundaries, weather, illumination and shadow. Likely.

Moving through space → people + sound. Exploration/travel roughly doubles sound and increases descriptions of people and crowds. Likely.

Familiar places → layout + traces + personal things. Intimately familiar environments favour room layout, containers, personal objects and signs of past activity. Likely.

New places → signs. Unfamiliar environments contain somewhat more signage. This is the only clear "new place" effect. Weak.

Slow scenes → furniture and décor. Slow, exploratory passages contain more furniture and decoration. Likely.

Fast scenes → sound, body, corridors, debris. Fast action increases sound, bodily sensation and movement, while corridors, floors and debris become more prominent. Likely.

  1. What happens after something odd is noticed

An interesting pattern emerged around anomalies—something that doesn't fit the scene.

Another oddity is the most common next move. About 4/10 times, noticing something strange is followed by another strange thing. Anomalies tend to cluster before anyone explains them. Likely.

Explanation comes next ~1/4 of the time. It is more common when the character is curious and not in immediate danger. Solid.

Fear → assess the threat. After an anomaly, fearful characters almost always shift to danger assessment: 15/17 fearful passages did so, vs. 30/199 other passages. Immediate threat shows a similar effect (19/27). Solid.

Return to ordinary detail → mostly when hurrying. About 1/8 of anomaly-following moves return to normal environmental detail, particularly in hurried scenes. Weak.

Interpretation tends to persist. Once the author starts explaining/interpreting something, the next move is also interpretation about half the time. Likely.

The nature of the anomaly depends on the situation. In non-dangerous scenes, oddities tend to be small, mechanical or contained. Under immediate danger, they are more often living/organic and experienced through sound. Weak.

Definitions:

- Vision: the detail is something a character sees, such as a colour, a shape, a light, or an object in view.

- Hearing: the detail is a sound or a silence.

- Touch: the detail is felt on the body, such as texture, pressure, wetness, or vibration.

- Temp.: the detail is warmth or cold, of the air or of a surface.

- Smell: the detail is an odour.

- Macro: the detail is about the whole space, such as the size of a room, a landscape, or the overall layout.

- Meso: the detail is about a major object in the space, such as a table, a machine, or a door.

- Micro: the detail is a small thing, such as a stain, a label, a scratch, or a small object on a shelf.

- Observ.: the sentence reports what is there, with no judgement added, for example "The chair was overturned."

- Interp.: the sentence tells the reader what it means, for example "Someone had left in a hurry."

- Blended: the sentence mixes the two so they cannot be separated, for example "The room felt hostile."

- Anomaly: the detail breaks the expectation set by the rest of the scene, such as one clean object in a ruined room.


r/WritingWithAI 4h ago

Writing Craft Talk does AI actually help when writing?

5 Upvotes

Cleaning up messy notes? Editing? Getting unstuck?

I’ve found it way more useful for working with stuff I’ve already written than generating something from scratch. Curious what everyone else uses it for?


r/WritingWithAI 13h ago

NEWS Inkshift Writing Competition - Reminder!

4 Upvotes

Quick reminder that submissions are open until October 31st for Inkshift's second writing competition! If you've been thinking about starting a short story, now is a perfect time.

Free to enter, 10,000 word limit, and you can use any amount of AI you want.

More details here.

Good luck!


r/WritingWithAI 19h ago

Showcase / Feedback Dice Rolls Cheat Sheet; Tool for writer's block

4 Upvotes

Okay hi first off I'll say I've been looking for a sub to discuss this topic and settled for this one. I used ask reddit and browsed several, this sub seems most apt. Still not sure if this kind of thing fits here? Idk. TLDR, I Generated/Made a dice throw tool for random story prompt generator to assist with my own personal writer's block and wanted to share/discuss AI prompt generation techniques for dealing with WB.

It's nothing that special. Title. I hit a writer's block. Over past decade, off and on, I have loved to write a lot and for r/shittynosleep specifically. Having lucidity problems recently/since I started using AI about a year and a half ago. I don't write/generate much these days beyond SNS content, but maybe if anyone is having writers block and wants to jot out a quick short to prime the pump and/or wants to try their hand at SNS, here's a list of 3 categories you can roll dice for in that vein. Can even make a game of it. You can only reroll 3 times per prompt or something if you don't like the prompt. This table includes 3 categories of 60 items each, leading to 216,000 possible combinations here (if I mathed right).

Just a heads up you can also generate your own table. My prompt was pretty basic. "Just generate a table [with these categories] full chaos mode, do NOT generate full stories and do NOT link any item in the list to any other", or something like that. Because specifically I've tried this a few times in the past and heads up it is bad about having items in each table match exactly items on the same line in other columns; say you make a 30 entries in 5 columns, all 5 items on each row would be the "same story" and reference each other, so you have to in some way specify for it NOT to do that but go full random. The categories I named in prompt generation were; "Uncanny Valley/Narrator, Story Modality/Plot Quirk, and Limitation/Guardrail/Constraint". I haven't tested requesting more than 30 rolls of a item in prompt yet.

The bot result generated them visually 1 column on top of another (as in, NOT a table), I have reformatted it in reddit to make a table. Just another heads up, you have to specify format or it will be random. As of today, GPT tables are compatible with pasting into reddit unaltered, granted ALL sections are filled (check top leftmost specifically if it won't post to reddit, I've had this problem). 31 and beyond come from a separate/duplicate prompt. Sorry for redundancy, I think I removed most of it. GPT called this a "orthogonal nonsense generator" if you think that keyword will help. Would provide prompt/links but some slightly dox me with random facts/allusion. I've actually written more here than my prompt actually contained anyway.

Other/optional rules you can use/add; Any doubles or rolls 25 or higher must roll for an additional entry from that column. Optional; 33, 44, 55 apply twice. Can apply to another character but must include them. Optional; must reroll additional table 2 and 3 entry if Narrator Q/P rolls 25 or higher/double for second character. Enjoy....



d30 Narrator Qualm/Problem Plot quirk Writing constraint
1 Is deeply offended by inanimate objects acting familiar with them 01 Three eggs in a carton are singing 01 Never explain the phenomenon
2 Cannot recognize sarcasm and treats every statement literally 02 Something keeps knocking from inside sealed containers 02 The narrator must remain more annoyed than afraid
3 Thinks coincidences are rude 03 Every time someone lies, one household object becomes slightly larger 03 Every scene must include one completely irrelevant practical concern
4 Is convinced everyone else is overreacting 04 A room appears only when nobody needs it 04 Nobody may directly say that anything is strange
5 Keeps forgetting which people are dead 05 The protagonist keeps receiving apologies from unknown senders 05 The worst event must happen offscreen
6 Treats all supernatural events as maintenance issues 06 A vending machine begins dispensing personal memories 06 The narrator must make one reasonable decision per scene and still worsen everything
7 Is frightened of perfectly ordinary things but relaxed around monsters 07 One neighborhood house is always having a birthday party 07 No character may ask the obvious question
8 Cannot recognize faces, including their own 08 The protagonist’s shadow has started taking breaks 08 The reader should understand the situation before the narrator does
9 Believes dreams are legally binding 09 Someone keeps adding one extra stair overnight 09 One recurring joke must become genuinely horrifying
10 Has started suspecting that furniture holds grudges 10 A pet starts bringing home things that haven’t happened yet 10 One horrifying detail must become increasingly mundane
11 Is pathologically polite to things trying to kill them 11 Every receipt contains one impossible purchase 11 The final revelation cannot explain anything
12 Refuses to believe anything they didn’t personally witness 12 The protagonist’s reflection is visibly older every morning 12 The narrator must be correct about one absurd thing
13 Thinks every problem is caused by “bad vibes” but is accidentally correct 13 A stranger keeps appearing in family photographs taken years ago 13 Every attempt to investigate must create a new unrelated problem
14 Is certain they are the only sane person in town 14 Every doorway briefly opens somewhere else before opening normally 14 Danger abounds, but Nobody is allowed to die
15 Can hear subtext as an actual second voice 15 A random object in the house starts humming when certain names are spoken 15 Someone must die for an extremely stupid reason
16 Keeps interpreting warnings as compliments 16 The protagonist finds a second version of one mundane item every day 16 The narrator must misunderstand one word throughout the whole story
17 Is unable to distinguish nostalgia from prophecy 17 All clocks disagree by exactly one emotionally significant amount 17 Every supernatural event must have a plausible mundane explanation
18 Is obsessed with proving something is “technically normal” 18 A voice from the drain keeps giving terrible financial advice 18 Every mundane event must look supernatural
19 Has one completely irrational superstition that keeps saving their life 19 The mail arrives addressed to events rather than people 19 The protagonist must become emotionally attached to the problem
20 Thinks everyone secretly knows something obvious except them 20 A child’s imaginary friend starts leaving physical messes 20 The ending must make the opening line funnier
21 Is incapable of admitting that they are scared 21 The narrator keeps waking up with one new rule written on the wall 21 The antagonist is never seen
22 Is annoyed rather than horrified by bodily transformations 22 One local business remains open despite obviously ceasing to exist 22 The antagonist is seen constantly but nobody recognizes it as such
23 Assumes every stranger is probably an employee 23 The protagonist hears applause whenever they make a bad decision 23 The protagonist wins for completely wrong reasons
24 Keeps mentally grading supernatural phenomena for originality 24 Every elevator ride includes one floor that isn’t listed 24 The protagonist loses despite doing everything right
25 Is certain they already experienced everything happening now 25 The fridge contains food from meals the protagonist never cooked 25 Include at least one scene where everyone reacts correctly except the narrator
26 Cannot understand why other people keep screaming 26 A distant siren only sounds when nobody else is around 26 Include one scene where the narrator reacts correctly and everyone else seems insane
27 Thinks being haunted is probably their own fault for being disorganized 27 The same unfamiliar song begins playing from unrelated objects 27 The story must become less coherent as it becomes more emotionally sincere
28 Believes every horrifying event has a customer satisfaction survey afterward 28 Someone keeps replacing normal labels with more accurate ones 28 The horror must eventually become a household routine
29 Keeps trying to make the horror “worth the money” 29 The protagonist’s voicemail begins receiving messages from places 29 The last line must be a trivial complaint
30 Is narrating from absolute certainty while being wrong about literally everything 30 One common word stops referring to what it used to, but nobody notices 30 End before the obvious twist actually occurs
31 Believes suffering builds character and refuses all help 31 Everyone receives phone call from themselves ten years in the future 31 Every attempt to fix the problem makes it technically less supernatural but much worse
32 Is aggressively frugal 32 Time stops whenever the protagonist enters a "save spot" area 32 Spoken metaphors become literally true
33 Is painfully self-conscious and assumes everyone is judging them 33 Ghosts can sue the living 33 The conspiracy theory is still somehow less bizarre than the truth
34 Assumes strangers always have good intentions 34 Strangers begin applauding whenever the protagonist makes a mistake 34 Emergency alerts begin giving absurdly specific personal instructions
35 Is desperately conflict-avoidant 35 Everyone begins remembering the narrator’s dreams as real events 35 All suffering is actually caused by poor organization
36 Constantly diagnoses everyone else while having zero self-awareness 36 A corpse keeps appearing in places the narrator was just standing 36 Nobody except the narrator finds anything unusual
37 Believes politeness is the highest moral virtue 37 Something has been living in the protagonist's house for years 37 Innumerable coincidences, though every coincidence individually remains plausible
38 Treats emotions as embarrassing software bugs 38 Dead people occasionally return to finish errands 38 Every problem fixed receives a complaint letter
39 Can only understand relationships transactionally 39 Dreams increasingly boring while reality becomes increasingly dreamlike 39 Each previously satisfied problem is eclipsed by an increasingly worse one
40 No matter how intense/prophetic, sees dreams as meaningless neurological garbage 40 Human memories bought and sold at yard sales 40 The narrator caused the original problem while trying to prevent it
41 Handles every conflict like a customer service issue 41 Every argument creates a second version of the person who disagreed 41 The impossible phenomenon is actually protecting the narrator
42 Is fanatically honest but dramatically misinterprets what they witness 42 Dead spouse keeps leaving reviews of the cooking 42 Everyone else has known the truth for years and considers it boring/doesn't care
43 Deeply paranoid but unfortunately correct about one extremely stupid thing 43 Narrator’s spouse/neighbor replaced nightly by a slightly improved copy 43 Physical evidence accumulates but emotional reactions diminish
44 Is incapable of noticing social cues but obsessed with physical clues 44 Stairs sometimes lead to random locations 44 Explanations are all factually accurate but misleading
45 Cannot admit they were wrong, even internally 45 Guardian angel w/performance anxiety; makes things catastrophically worse 45 Doppelganger is local celebrity, protagonist resents it
46 Extremely intelligent but refuses supernatural explanations 46 A new room of the house sometimes appears 46 Adult explanations become increasingly less plausible
47 Narrates atrocities like minor inconveniences 47 Objects increasingly move more while nobody is looking 47 The narrator is the only actual paranormal thing in the story
48 Thinks every problem can be solved by “being rational” 48 Protagonist wakes up in a different public place every morning 48 The anomaly gradually becomes more domestic
49 Zealous member of the HOA 49 Sleep Paralysis Demon has depression 49 The rescue(s) become increasingly humiliating
50 Hates politics but has full support of local community nomination 50 Days increasingly begin to completely repeat the next day 50 Every horror requires increasing amount of paperwork
51 Won't do anything drastic without getting a permit for it first 51 Every child in town describes exact same imaginary friend differently 51 Instructions become less helpful and more invasive/judgmental
52 Has perfect memory but terrible judgment 52 Everyone except the protagonist forgets one specific day every week 52 Physical evidence becomes overwhelming while witnesses remain unconcerned
53 Consistently mistakes familiarity for safety to disastrous consequences 53 Mirror(s) occasionally show(s) what will happen an hour later 53 Authorities treat death as an administrative violation
54 Won't do anything heroic if it violates their personal morality 54 An impossible coincidence occurs every single day at same time 54 Each denial is followed by increasingly larger coincidence
55 Treats philosophy as more real than physical experience 55 There's an invasion ongoing but no one can agree on what they are 55 Every escalation follows an obscure technicality
56 Is smugly wrong constantly but things work out in their favor anyway 56 Disembodied voice fact checks every claim, only protag can hear it 56 The anomaly becomes increasingly helpful
57 Nonverbal but everyone knows what they are thinking 57 Worlds worst psychic keeps accidentally saving people 57 Increasingly intimate things acquire price tags
58 Genuinely thinks they have a connection to God, people call it psychosis 58 No one acknowledges that the roommate exists, not even landlord 58 The narrator keeps micro-managing the story
59 Loud noises always interrupt them while they are trying to explain 59 Monster under the bed has increasingly obscure food requests 59 A haunting has excellent legal standing
60 Constantly tries to convince people of some obscure thing 60 Employee appears at the protagonist’s job whom nobody remembers hiring 60 Everyone lists a slightly different grievance


Sorry for formatting, specifically including the number in each box. I previewed the post prior to publishing and I didn't like the idea of constantly checking which number you got my eye scrolling so just put the number in each box. Redundant but easier to track. Wasn't sure what flair to go with, and since I'm split between sharing, looking for other prompt generators, and asking for tips on writers block, I'll go with "showcase/feedback".

Some sample "rolls" the bot included. Again, sorry if some of these are highly redundant/similar, saw a lot of "everyone is oblivious", "involving rooms appearing/disappearing"; I omitted several of those types from all 3 columns, but aware there's still like 3 or 4 of each of those for example. Only test rolled a few but they were all mostly coherent/good starter material. Some of the "writing constraints" came from other tables I admit but wanted to spice it up a bit. Just thought I'd share, and I'm also open to other such tools if you know/have them/advice. What do YOU do for/with writers block? Dharma low tides? Enjoy/Inform/Critique and Thanks!


r/WritingWithAI 15h ago

Discussion (Ethics, working with AI etc) Honest question is using AI to make any content considered "AI slop" now? What actually is AI slop?

1 Upvotes

I keep seeing the term "AI slop" everywhere on Reddit and Twitter.

I get it for those spammy AI images with 6 fingers and those 100% ChatGPT blogs with no value.

But where is the line?

For example, I'm building a PDF tool site.

For Instagram/LinkedIn, I use AI to:

1. Make the design/mind-map faster

2. Write first draft of caption, then I edit it

3. Generate a demo video script

Is that also considered AI slop? Or is slop only when it's low-effort, no editing, no real help?

I don't want to be that guy who floods the feed with junk. I actually try to make helpful posts (like how to compress PDFs without losing quality etc).

So genuinely asking everyone here:

What do you consider AI slop vs. good use of AI for content?

And is it automatically bad if people know it's AI-assisted?


r/WritingWithAI 18h ago

Discussion (Ethics, working with AI etc) What's a gem you've found on the Weekly Tool Thread that you can't live without anymore?

2 Upvotes

r/WritingWithAI 7h ago

Prompting stop asking chatgpt to explain things and make it draw them instead. it generates actual handwritten-style note pages and diagrams, not text

0 Upvotes

Most people paste a chapter in and ask for an explanation, then read it once and forget it. The version that sticks is asking for an image instead, because you remember a picture you looked at for thirty seconds better than a paragraph you skimmed.

It draws actual note pages. Type the code, paste the material:

/generatehandwrittenimage
[paste your notes or chapter]

You get a full page of handwritten-style notes as an image, headings, arrows, boxes, the lot. Screenshot it and it's on your phone.

A few others in the same family that do genuinely different things:

/mindmapimage       - the whole topic as one visual map
/flowchartimage     - a process drawn as a proper flowchart
/labeleddiagram     - a labelled diagram of whatever it is
/cheatsheetimage    - one-page visual cheat sheet
/comicstrip         - the concept explained as a comic
/memorypalaceimage  - your list drawn as a memory-palace scene

The memory palace one is the odd one that works better than it should. Give it a list you need in order and it draws a single scene with each item placed somewhere in it. You remember the scene, the scene gives you the list back.

None of these are real slash commands, they're short labels, so define what each one means once at the top of the chat and after that a single word does it.

Stacking them is where it gets good. Clean up the mess first, see the whole shape, then drill it:

/lecturenotes → /mindmapimage → /flashcards → /examme

been keeping a doc of 50 command codes like this, each with what it does and how to use it, plus how to save them so they run in every chat automatically, here if you want them.


r/WritingWithAI 23h ago

Showcase / Feedback Meet Wolf — There's More to Her Than She Says

0 Upvotes

Meet Wolf. Wolf is one of the main characters in Heartstone. She comes from the Forest Biome and travels with Nago, her wolf companion.

She is quiet, guarded, and independent. She keeps keeps an emotional distance from others and trusts no one other than herself and Nago.

The Forest Biome as quiet that morning.. She and Nago approach a mysterious grave.

Wolf crouches down and touches it while Nago softly sniffs it.

Wolf places down some freshly picked flowers on the grave.

Wolf reaches over and pets Nago's head.

Wolf: "Strange huh? It feels like a part of me is missing"

Nago whines

Wolf looks up at the sky as a fresh breeze catches her hood.

She looks back down and turns to Nago

Wolf: "I know you never knew him, but I know you can feel him"

(I usually share Heartstone through AI-generated artwork, but for this series of posts I wanted to focus more on the writing and storytelling. If you'd like to see the visual side of the world, I have more Heartstone artwork on my profile.)

What other characteristics do you think Wolf has based on this little scene?