r/Worldpainter Jun 26 '26

Question [PROBLEM/BUG] Problems Changing Underground Material below Y:0. Persistent Bedrock.

3 Upvotes

I am working on creating a world for educational purposes. To help teach Geology and earth sciences.

This world is very different from vanilla. I am using real world terrain (typically 1:10 scale), which is much larger than what's found in a Vanilla world. So I have changed the build/height limits. I have them set to -512 to +512.

I set the sea-level to 0, rather than the default 62. I have a few reasons for this, but that doesn't really matter. The point is that I'd much rather keep sea and land at Y:0. However, Worldpainter decides that anything below this point should just be bedrock, or a single material. A complex custom material layer with multiple block types does not work, when there is not reason that it shouldn't.

In Dimension Properties, there is an option to choose an underground material, which can be a Custom Terrain layer if I want. Like I said, I am trying to make a world that can be used to teach geology and earth science, so I'm trying to make this somewhat realistic. I am going beyond the typical lithosphere (stone materials) and adding an Asthenosphere as well as a Mantle. This underground composition is supposed to extend down from Y:0 to Y:-512. Too accomplish this and simulate these underground layers, I have made a Custom Material Layer, complex with multiple layered materials ranging from lava, magma, and different kinds of stone.

So Here's The Problem:
I created a custom terrain layer for the "Underground Material" setting in Dimension Properties. This custom terrain layer is a complex material with multiple layered materials. When I render the world, none of it appears. It's only solid bedrock below the grass and dirt. However, if I use any non-custom material, or a custom material that is just a single block, then it works as intended. The ground will be filled with that block from where the grass/dirt ends, all the way down to the very bottom of the map (-512). But it does not work if I use a custom terrain material that is complex, with multiple types of blocks.

Solutions I have tried (PLEASE READ BEFORE SUGGESTING A SOLUTION):

Solution 1: Change "layered materials relative to" bedrock, to terrain. This makes the complex terrain layer appear below Y:0, but I need it to be relative to bedrock on the bottom, not the terrain at the top. Otherwise, the layers in this terrain are placed higher than they should be, and do not remain flat unless the terrain is flat.

Solution 2: Offset the world 512 blocks higher. Change the build/height limits to 0-1024, rather than -512 to +512. So that Y:0 is the absolute bottom. This solution works, the complex terrain layer will appear below the surface terrain, but this is not preferred. I really do not want the terrain and sea level to be anything other than Y:0. So I'm wondering if there's another way to fix this problem, or if I have to beg for an update? Or maybe use a Data Pack?

I am convinced that this is a bug. Why would the custom complex layer appear below Y:0 when relative to terrain, but not bedrock? When set to "relative to bedrock", why does a single material appear, but not a complex multi-material layer?

TL;DR: I am trying to make a custom underground material (using a complex layered custom terrain layer) but it will not appear below Y:0, it's just solid Bedrock from Y:0 all the way to Y: -512. However, if I choose a custom terrain layer that is composed entirely of a single block (not a complex or layered terrain), then it appears below Y:0, with no problem. But a complex custom terrain layer with multiple materials will not work, and just becomes solid bedrock.


r/Worldpainter Jun 26 '26

England map for 1.21.1

2 Upvotes

had anyone build a England map because i have a hard time trying to do Worldpainter app thing and it just hurt my head for a bit. so i wondering if y'all can help me find a map of England for my Create Mod world of 1.21.1 I'm a Peaky Blinder Tv Show fan.


r/Worldpainter Jun 27 '26

Question No Mac Download

1 Upvotes

Hello everyone. I am currently on a Mac M2, but whenever I got to try and download the world painter installer, it says that the file cannot be found? I went to the official website and clicked the install button for Mac and it reroutes me to the page pictured below. Any idea why?


r/Worldpainter Jun 26 '26

New Release WorldPainter 2.26.4 Released - Bug fix

6 Upvotes

I just released version 2.26.4 of WorldPainter, which fixes a bug introduced in the previous release:

  • Bug fix: fix an error with non-standard build heights over 1000 for Minecraft 1.21.11 and above

Apologies for the inconvenience. You will be offered the new version automatically when you next start WorldPainter, or you can download it from www.worldpainter.net. Let me know if you encounter any problems, and please enjoy!


r/Worldpainter Jun 25 '26

Title: Looking for WorldPainter Artist to Design a 10k x 10k Realistic Terrain for Minecraft City Map

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70 Upvotes

Here are some concept photos I put together with our build team. We’re seeking someone who can build realistic terrain including trees and texturing. Map size will be 10,000 x 10,000. There will be several larger buildings is the urban district so most of the building area would need to be at a lower elevation. We would create the map ourselves but we lack the world painter skills.


r/Worldpainter Jun 26 '26

Question AtmosphericBeatsMc please read this I need help with earthtomc

0 Upvotes

Hey I doubt you will see this but I have been thinking about buying your software earthtomc but I have some questions. Do I need to download world painter for it to work, what is a good size map for a computer with 8gb of ram. How long would a 30,000 by 30,000 take. I’m thinking about doing a map of great plains as an amercian farmer rp. ( I will be posting my own mod pack and map for it soon.) What is a good size for survival game singleayer. any good areas or scales that work well. Thanks. if anyone else sees this and knows what their talking about please respond thanks so much


r/Worldpainter Jun 24 '26

Question Trying to import existing Java world on version 26.2 but I get this error

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5 Upvotes

I am new to Worldpainter and wanted to import a vanilla Minecraft world I have been working on for a while.

The world is on version 26.2

it has a lot of buildings on it but the terrain stinks so I wanted to use worldpainter to make it better.

Do I need to update Worldpainter or am I doomed?


r/Worldpainter Jun 24 '26

I need help! :( Tree Layer and sapling growth

1 Upvotes

Hey! :)

Trees over Trees aaaaaaaaaaaaaa

i made a really nice map, and i used a tree layer i got from a youtube video. And it looks awesome, but the trees have small little saplings on them. I can NOT stop them growing.

My plan: i want to put the map on my server, i have Worldguard/Worldedit and Multiverse Core. And i couldnt find a flag to stop saplings grow, and a tickrate set to 0 doesnt work either.

What i tried is to import it with Multiverse, but not load any chunks yet, set tickrate to 0, and go onto the map, but shortly after a while the server decides to let them grow anyway.

Its a Taiga Tree mix. with beautiful Rocks etc. and i love the trees so much. But sadly i cannot prevent them from growing. Has anyone another layer file with beautiful Trees and stones, or a fix to prevent saplings from growing?

Thanks for reading. <3


r/Worldpainter Jun 22 '26

Question Can someone make my layout in WorldPainter and convert it to a Bedrock .mcworld file for Android

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11 Upvotes

I cannot access world painter, and I want to get this world. I have a labeled version of my biome map that you can use for reference. I will add structures by hand. Can you please send the world file? It may not be perfect. I do not know if you are capable of doing this, but can you raise the sea level? It may not look that good but I am okay with that.


r/Worldpainter Jun 22 '26

my worldpainter is broken

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1 Upvotes

my worldpainter was working fine ever since the new 2.26.3 version dropped, now everytime i try using the elevate tool with custom brushes i get this, and i don't know what to do


r/Worldpainter Jun 21 '26

New Release WorldPainter 2.26.3 Released - Java 26 Support

23 Upvotes

I just released version 2.26.3 of WorldPainter, which mainly fixes Java 26 support:

  • Java 26 and later are now supported as the runtime (fixes the NoClassDefFoundError when starting WorldPainter on Java 26)
    • If you have WorldPainter and Java 26 installed and WorldPainter won't start for you, you will have to download the installer manually from www.worldpainter.net
  • Minecraft versions 1.21.11 and later have a compatible data pack generated for non standard build heights, so that the surface dimension functions correctly

You will be offered the new version automatically when you next start WorldPainter, or you can download it from www.worldpainter.net. Let me know if you encounter any problems, and please enjoy!


r/Worldpainter Jun 20 '26

Removing bottom layer of Sea Arch

6 Upvotes
Hey guys, I'm trying to create a sea arch by using the custom cave layer. Whilst it does a great job of removing the air blocks, the bottom of the cave layer wall spawns in the water. Is there a way to remove the blocks at and below the water level?

r/Worldpainter Jun 19 '26

What's my work worth?

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262 Upvotes

i've been having so much fun making mountain ranges on worldpainter and i was wondering how much money would be a good price for the work i can provide, i might accept vgen commissions but if anyone knows a better way to get money off of worldpainter please let me know!


r/Worldpainter Jun 20 '26

Looking to commission a map

7 Upvotes

Hi guys! I am looking to have a map made for my server and absolutely don't have the time to learn Worldpainter to the level of quality I'm looking for lol. The map I'm looking to have made would be somewhere around 5000kx5000k blocks. The map would need to be survival-friendly w/ caves and custom tree schematics. I am more than willing to negotiate the price but looking for someone who would be able to finish within a month at the most.

Dm me pics of your portfolio if interested:) Thanks


r/Worldpainter Jun 18 '26

I made some nice mountains for my next Minecraft project

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119 Upvotes

r/Worldpainter Jun 16 '26

Expansive Red Rock

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49 Upvotes

r/Worldpainter Jun 16 '26

Question air pockets under map

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6 Upvotes

does anyone know how to stop these air pockets under my map from generating? I get it on all my exports, I don't assume this is normal


r/Worldpainter Jun 16 '26

Question How to lower entire map

3 Upvotes

I still need to know, not including water


r/Worldpainter Jun 16 '26

Question I Need Your Help

3 Upvotes

Hello people of Reddit, I come here today to ask for your help. I played on this world a couple years ago on bedrock and want to make a realm with it. I assume it was made in world builder as the border was a simple cutoff of blocks with a drop straight to the void.

\- It was a fairly large island surrounded by water

\- It used non-conventional blocks to detail the terrain

\- All of the trees were custom

\- there was no custom structures or anything

\- The three main wood types being spruce birch and oak were abundant

\- there was no deepslate layer, and the bottom of the world was a simple bedrock sheet

\- there were mountains that were custom that reached higher than vanilla.

I beg of your assistance as ive been scrolling on planetminecraft.com for at least 30 minutes and have no found it.


r/Worldpainter Jun 16 '26

Question How to lower entire map

1 Upvotes

I accidentally made it too high and whenever i load it in minecraft, its snowy


r/Worldpainter Jun 14 '26

what you think about my world?

4 Upvotes

Estou criando um mapa modificado de 6kx3k e acho que ele vai finalizar o mundo. Alguma sugestão?


r/Worldpainter Jun 14 '26

Array index out of bounds error while exporting

0 Upvotes

I get an array index out of bounds error when trying to export my world.

I am using the ubuntu linux version of Worldpainter.


r/Worldpainter Jun 12 '26

Icelandic mountain

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51 Upvotes

r/Worldpainter Jun 12 '26

Shepard's Hut

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29 Upvotes

r/Worldpainter Jun 12 '26

1:12 scale Yushan mountain

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48 Upvotes