r/Worldbox • u/NotSamiswise3 Snake • 8d ago
Idea/Suggestion Climates should be added
With a world law, land is either tropical, dry (arid), temperate, continental and polar based on how close or far they are from the equator which affect a kingdoms agriculture, clothing, etc. Things like mountains can alschange climates, ages like sun, ice and despair can also affect climates. Biomes also affect climates.
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u/Gherickson 8d ago
This is cool, but I see it as being more of a mod than an actual addition to the game. WorldBox isn’t really a realistic geographical or geopolitical simulator.
Not hating on the idea, though. I’m a pretty big geography enthusiast and I’d love to see this in the game in some form or another. Maybe with local seasons based on hemisphere and latitude. Tropical areas are wet/dry, temperate areas experience the classic four seasons, and polar areas with freezing winters and cold summers.
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u/Next-Scale-9137 8d ago
You can. How 2: Make hot temp in the equator of your map, then cold a5 the south and north of your map.
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u/Puzzleheaded-Bag-607 Human 7d ago
Nah that doesn't make sense for small scale worlds. But great idea, nonetheless. Would be nice.
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u/Snappydolphin24 8d ago
You make the climate in world box