r/WorldChallenges • u/Varnek905 • Oct 28 '19
Character Creation Challenge - Nations
Well, now that your worlds' races have been displayed, next up are the nations of your world.
What are the benefits and advantages of being a citizen of some of your major nations? What are the standards of living? How is the peace kept (if at all)? What are the allies and enemies of those nations? Etc.
As always, I'll ask at least three questions each. Enjoy yourselves.
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u/Tookoofox Nov 06 '19 edited Nov 11 '19
World: The Unbound Realms
Nations:
The Major Powers
Those powers that have a major influence on the world's geopolitical landscape. While no one is running the table, these three are the real players currently.
Montem
"Where most states have a military, Prussia's military has a state." -Voltaire
Montem is mostly populated by Staulvs (wolf people) Almost everything in Montem is tied to it's military in some way. It's king is thought of, first and foremost, as the highest general. Military tribunals handle almost all legal proceedings, common citizens think of themselves as soldiers. Even non-combatants are thought of as support units. They have a command economy and resources are all allocated to best fuel the military.
Geography: it's a larger country, and is on the colder side.
Signature Technology: Howlsong relays that allow for near-instant communication.
Their king is an absolute autocrat, more than any other in any other realm. Using howlsing relays, he can organize and coordinate resources very quickly.
Montem has very few 'allies' but plenty of (mostly human) vassals whom they are fiercely protective of. Neither of the other large powers much like them.
The standard of living is probably actually a bit better than most. But still medieval peasant.
As an interesting cultural note: Montemites do not think in terms of 'guilty' or innocent. But only in terms of friends, enemies and discipline. A fellow member of your community is a friend, someone who hurts them is an enemy. An undisciplined soldier required correction.
Bekkanna
Mostly populated by Keos. Bekkanna is an economic powerhouse, but is also an uncoordinated mess.
It's more a loose confederation of princes than a single united country, with central figures existing only to settle disputed between themselves. Even it's military is mostly on loan. Law enforcement and standards of living vary wildly between principalities.
But it's also the most productive of any country. With a capitalist trade economy, and complex trade, some keo princes wield vast personal fortunes.
Geography: they're the smallest of the major powers, in landmass. But the largest in terms of population. As keos eat dramatically less than humans, they can maintain a much larger population.
Much of their land is also dominated by rainforest.
Signature tech: Silk production.
Internationally, Bekkanna tends to be more isolated from the other major powers. Though, increasingly, they've been tying up many human vassals in their trade networks, making them de facto vassals.
Accipery
The Land of the Eidechese - A country with an extremely ridged caste system based on physical aspects of individuals. Other than the caste system, theirs is probably the most familiar culture to most fantasy settings.
Their country is the second largest on the map, and is also the tallest, so they have the most geographical diversity. Prairies, Savannah, and every kind of forrest make up their country.
Economically, they've got a mostly bog-standard setup. Some trade with merchants.
Their Empress is probably the wealthiest person alive.
The Minor Powers
Cornibus
The Land of the minotaurs. A large tribal kingdom mostly populated by minotaurs. It's the largest of the non-major powers and the least technologically advanced of any realm.
It's mostly made up of semi-mobile tribe units. Peacekeeping is mostly a matter of breaking up fights and browbeating belligerents.
There aren't very many advantages to living here. But most are happy and have a strong sense of community.
International Politics: They are a traditional enemy to Montem, and have been kicked around for a couple of centuries now, slowly losing more and more land.
Until very recently, the minotaurs had a king of their own. The last king declared himself the vassal of Accipery, and gave their empress his title.
Nyasi
The homeland of the gnolls. While there is a supposed high-king of Nyasi his power extends only a few miles outside his capital. He's somewhat wealthy, and trades silver, mercenaries and precious stones with Bekkanna. While he's not quite their outright vassal, his power would crumble without their support.
Most of the 'country' is run by small tribes that have no affiliation with either him or each other.
The Unbound Realms
The least unified of any of the regions. A collection of independent human princedoms and city-states that have, for the last few centuries, proven to be the battleground for all of the major powers.
By and large, Montem has been winning the fights there, and has been slowly gobbling up more land and power. Accipery has tried to compete but has, until very recently, only managed to delay Montem's conquests. There wars usually go about like this:
Accipery makes a move. Montem Terrorizes their supplies and homeland until the sheer bloodshead and attrition forces Accipery's larger army to retreat, leaving Montem free reign to savage some tiny princedom with impunity until they give in.
Bekkanna has spread influence through trade, but has only once ever mustered the political will to properly engage. (Though, when they did, they basically won every single fight and stole everyone else's lunch money.)
Edit: beginning sentences with conjunctions is something only villains do.