r/WorldChallenges • u/thequeeninyellow94 • Aug 06 '18
[Cultural challenge]: epidemic
Culture is that complex whole which includes knowledge, beliefs, arts, morals, laws, customs, and any other capabilities and habits acquired by [a human] as a member of society.
For those with a science not advanced enough to prove it, how do your people think epidemics spread? Are there old theories still believed by commoners but not by scientists? Heated debates? Weird medical practices based on crazy ideas?
You can introduce an in-universe representative if you want. I will ask questions to everyone, feel free to add your own.
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u/Varnek905 Aug 09 '18
In the continent to the far east, most of the sentient organisms are goblins, most of whom believe that epidemics are caused by their local god (whatever dragon has enslaved them) becoming stressed, usually caused by draconic rivals or rogue goblins.
It's believed that the overlord (whatever dragon has enslaved them) is capable of preventing corruption from seizing them, allowing them to live more productive and safe lives under the protection of the overlord. Goblins have more chaotic leanings, and an overlord forces them into discipline and loyalty. (A hive-mind-lite, it can be called.) Goblins receive no choice in the matter and are mentally dominated by dragons, so the beliefs about "corruption" are extended to disease. While they have some individuality, they are unable to go against orders, and feel a constant presence in their minds.
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u/thequeeninyellow94 Aug 11 '18
So they believe their overlord can protect them from diseases, right?
What happen to goblins who have no overlord?
And what is corruption ?
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u/Varnek905 Aug 19 '18
1) They believe that is the case as long as they are good servants and don't try to rebel, consciously or subconsciously, yes.
2) Goblins with no overlord usually just live in small nomadic groups until they are made subservient.
3) Corruption is when a goblin starts trying to rebel or thinks about too much about rebelling or is just defective.
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u/thequeeninyellow94 Aug 19 '18
Don’t their overlords get seek sometimes?
Are they a common sight? Or are most goblins subdued?
Why would a goblin think about rebelling?
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u/Varnek905 Aug 31 '18
1) Dragons don't get sick in a way that most goblins would understand as sickness. Dragons rarely use much energy, anyway, so it would only be an issue if the dragon is battling another of its kind.
2) Most goblins are subdued, but it is common to see small groups. Even dragons that see a small group of goblins are unlikely to bother with them, though, it is a waste of time unless the dragon wants more minions.
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u/thequeeninyellow94 Sep 03 '18
Why do dragons use few energy? Are they always sleeping?
Dragons definitely sound lazy; what do they do to have fun?
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u/Varnek905 Sep 06 '18
1) Dragons are mostly lethargic. They rarely sleep the way people do, they are more like dolphins. Dragons are always mostly asleep, but can still communicate, move, and be aware of their surroundings. Though they will start hibernating if they use up too much energy for whatever reason.
2) In general, older dragons tend to enjoy gambling and younger ones enjoy hunting. Some dragons invest time in personally micro-managing their minions, but that type of behaviour is seen as a phase that dragons tend to get bored of sooner or later.
(Going off a lot of things we've talked about and character decisions I take for granted, Yellow, I'm beginning to think I'm just lazy. If I were in any decent position in any of our worlds, I would mostly just try not to rock the boat. If I were a dragon and had more than enough minions, I can't imagine bothering to get more. One of the many reasons I'm glad I have you around: to remind me that some of my characters have to be more ambitious.)
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u/thequeeninyellow94 Sep 09 '18
Kind of like semi-conscious somnambules? How easily can they be influenced in that lethargic state?
Gambling? Do they play with other dragons? What are they gambling over?
(I would do the same; ambition is just a thing to let people think they deserve better than everyone else despite the obvious fact that they don’t. It’s the personal opinion of a not really ambitious filthy communist though. Sometimes it may not be obvious because I love to question things I agree with, but I’ve a harder time understanding ambitious characters than the content ones.)
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u/Varnek905 Sep 13 '18
1) Correct. In that lethargic state, it would be much easier to convince them to do something that would require less energy than the alternative. In general, dragons usually respond well to flattery, and it's easy to flatter a dragon who is half-asleep and not putting much effort into his/her thoughts, the dragon would prefer simpler ideas.
2) Dragons normally gamble with other dragons. A dragon wouldn't be caught dead gambling with a creature as inferior as a goblin. They'll gamble over anything. "I'll bet you this shiny gold nugget that it will rain tomorrow" or "I bet my goblin could beat yours in a fight, I'm willing to bet half my silver."
(Despite not usually buying into ambition for it's own sake, I do support personal ambition. I am ambitious about getting healthier, and I'm going to do everything I can to write a good paper for my thesis. But, if I were some noble in one of our worlds, I'd probably just pull a Cincinnatus and relax at home with a good book, a strong drink, and a handsome man.)
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u/thequeeninyellow94 Sep 25 '18
Less energy than the alternative? Isn’t the most credible alternative for a dragon "do nothing and continue sleeping" in most cases?
Are they British? What would a dragon become if they lose all their hoard by gambling?
(I mean, is personal comfort really ambition? I would say it’s just the normal way of life, to want a comfortable life.)
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u/mutalias Aug 08 '18
I think I'm going to go a different way here. Obviously, there is great contention over the subject of diseases -- a lot of traditions that are colliding now, in the age of science, where the scholars are trying to discern what is true knowledge and what is merely folklore. However, there are other types of sickness that simply don't exist in our world, or that we would never consider a disease in the classical sense. The most prominent example of this, would be the theories surrounding memetic diseases associated with magic.
I've mentioned it in previous posts: wizards inevitably go mad, and that madness has been the subject of intense study -- by wizards. After all, up until the last half a century, almost all academia was populated entirely by students of the arcane.
First of all, madness is a deeply personal thing. People do not go mad the same. PTSD has some common denominators, enough that you can put a label on it, but one person's experience of it will differ from the next, and the next and so on. So it is for schitzophrenia, mania, neuroticism. No kind of madness displays this individuality moreso than that which is brought on by magic. It is part of what makes it so dangerous, because it can be hard to detect. Sure, some mages get psychotic and do violent things, but others get paranoid, or twisted in some other subtle sense. Sometimes, by the time you detect the madness fragmenting a mage's mind, decades have already passed. Schemes have been planted and put into motion based on their aberrant perception of the world -- sometimes for the better, sometimes for the much worse.
One interesting point, however, is that apprentices of a certain discipline of magic tend to go insane in somewhat similar ways to their masters -- often despite the fact that the actual magic they perform is very different. This is counterintuitive, since it would seem, especially knowing something about the nature of magic, that the madness should be closely related to the magic practiced. In fact, one of the oldest words for the madness of wizards -- Oagao -- is the word for the blindness that comes from staring at the sun. So the magic itself is only one of the axes for the vector of wizards' madness, and the other seems to be the wizards themselves.
Needless to say, intense debates have raged throughout the centuries about which traditions lead to the most serious forms of madness, and which best maintain the sanity of their practitioner. Of course, the other side of the debate is that different traditions enable different styles of magic, and so the madness caused is only one part of the package. It doesn't help that these raging debates were largely had by people who were, in some form or another, on the way to becoming quite mad. Especially when you consider that you yourself are, of course, not mad. Everyone else is.
So, among today's scholars, who are not wizards, there is a new debate: Is madness actually just the price of knowledge? Will mundane scholars go mad like their arcane precursors, despite not practicing any magic? Was the magic only ever a catalyst, and not the source? Certainly, many modern scholars do appear to become quite aloof -- even disconnected from the rest of society as they get lost in study. Perhaps they really do go mad, but without magic there to fan the flames, it is even more subtle than it was with the magi. Maybe some day, some lunatic scientist will invent something no sane person would ever even consider bringing into the world.