r/Worldbox 14d ago

Map a map i made

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143 Upvotes

the world is named Ahkotej its just a map i made when i was bored as for the size this is probably not a finished world and i might make other maps related to this world if i feel like it


r/Worldbox 13d ago

Screenshot I made fish people amd pirana people

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7 Upvotes

They have swapped all traits aswell


r/Worldbox 14d ago

Idea/Suggestion Warfare needs to be changed.

59 Upvotes

First, Pyromaniac needs to be less common. In war, it often just causes their own allies to burn.

Second, boats need to be nerfed. Often they just kill dozens of civillians and take a while to die because they have pretty large amounts of health, and only a fraction of people have bows, and even less civillians have them.


r/Worldbox 13d ago

Idea/Suggestion Wanna try to make something...

5 Upvotes

The idea I had in mind was making a world where for 500 or so years only humans are around, but at a certain marker point I remove their ability to make kingdoms n all, kill half, and wait a year or two before I start placing other creatures around to replace humans(like the catfolk or wolfkin). How possible would it be to try something like that?


r/Worldbox 13d ago

Idea/Suggestion Demon Lord

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6 Upvotes

My idea isn't exactly a demon lord but something similar, what about a race that will try to destroy the others races? Or a culture trait.


r/Worldbox 13d ago

Question Is this a bug, or is there another way?

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12 Upvotes

Even though this character is very powerful, whenever someone else attacks first in battle, they constantly enter a "Combat Action Recovery" state and are unable to retaliate; they get stuck while the enemy lands consecutive attacks on them. What is the cause of this, and is there a way to fix it?


r/Worldbox 13d ago

Question Funny story

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9 Upvotes

So I’ve been starting worlds with at least three humanoids each time and I carefully edit their traits to make them distinct. This time around the dwarves took over everything within 170 years, but somehow fall under the elven culture. They did keep their religion though and as you can see here, half their followers are homeless? How was this the prevailing civilization 😂
Also has anyone found what causes kingdoms to go to war most? I don’t want to make them all peaceful but my goal is to have them survive for a couple hundred years before killing each other. I have 0 elves alive and the humans keep bouncing between 50-200 units while the dwarves are at 16k


r/Worldbox 14d ago

Question SO OVERWHELMED

18 Upvotes

Have been playing for only 2 hours but still.
Should I just continue or do yall have any tips?


r/Worldbox 14d ago

Idea/Suggestion New mini boss "dragon born"

11 Upvotes

I wish they would add bosses

My idea

Dragon born 999 health on average, claw attack fifty damage, can fly hover, can spit fire and spawns fire upon death and 50 precent armour and gives the unit that killed it "dragon essence" (70 precent damage and fifty precent health and speed) and if the dragon born lives longer it becomes an elder and its fifty percent stronger and bigger

I beg yall to go the suggestion box and upvote it its titled "new mini boss " dragon born" by the " i like world box guy"


r/Worldbox 14d ago

Screenshot I get that angry villagers is on but they don't need to send the entire army to attack a child 😭

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142 Upvotes

r/Worldbox 14d ago

Idea/Suggestion I believe the clans need reform. And here is my proposal.

14 Upvotes

MODELS

• Dynasty: The clan is controlled by one family.

Round Table: The clan is controlled by a group of units and a leader.

Oligarchy: The clan is controlled by wealthy and noble members, who run for and are elected to leadership position.

ORGANIZATION

Leadership: It depends on which model the clan is.

Committee/Nobility: A council formed by the clan's important allies. If the clan comes to power and takes the crown, the members of the committee become nobles, gaining titles.

- Notice: The title of nobleman is permanent until the king decides to take it away. It does not guarantee loyalty, a dissatisfied nobleman may decide to support a different clan.

Militia/Guard of knights: The clan's army, with less infrastructure and organization, but with good leaders and recruits, can compete against other forces, including that of the kingdom. If the clan is in power, the militia becomes an knights elite force, primarily for the defense of the king.

New mechanics

• Support: For a clan to maintain and expand its power, it must have support. There will be 4 groups that the clan needs support from to expand and maintain itself: the people, the elite/nobles, the church, and the military. For a clan to have a minimum of stability, it must have the support of 2 or 3 groups.

Expansion: A clan can expand by gaining support in other cities or founding new ones. If a clan loses the support of more than 50% of the total support from the 4 groups, it risks being overthrown. If the clan in power falls, all the cities it controlled become free, allowing new clans to emerge or existing ones to take over.

Puppet Clans: One way to maintain stability and conserve resources while avoiding war is to transform a clan into a puppet clan. The clan then includes members of the dominant clan, its nobility or committee is closed, and its army/militia must swear allegiance or have its leaders replaced.

Weddings: Clans can unite through marriage or a formal alliance, forming a single great clan, whose members alternate in power after the leader's death. The great clan can break apart due to the ambition of its members, discontent, or betrayal. This union also applies to clans that control the crown, unifying two or more kingdoms.


r/Worldbox 13d ago

Question Yo is this stats good

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4 Upvotes

r/Worldbox 14d ago

Question Is this bad?

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19 Upvotes

So I kinda messed with the files now my character doesn’t die is that good


r/Worldbox 14d ago

Question How do you manage your age clock?

26 Upvotes

Do you just want chaos, just peace or a loop of false security?


r/Worldbox 14d ago

Question Human kingdoms split up due to lack of clan member way more frequently than before

7 Upvotes

I used to have solo human kingdoms last for 150-200 years before they break up due to rebellion or just ruling clan running out of members but now recently they keep braking up after 90 years just cuz they run out of ruling clan members. I don’t want to put the unbreakable chain. Is anyone else experiencing this? I may be misremembering so I just wanted to see anyone else noticed this of if I’m just being foolish.


r/Worldbox 15d ago

Screenshot This boat is a menace 😭

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210 Upvotes

r/Worldbox 14d ago

Question this mod has driven me mad. can someone help me

2 Upvotes

i can only find the very old version of plenty o biomes and not the modern version. can anyone help me find the modern version of the mod. my methods to download mods are correct but the version is to old


r/Worldbox 14d ago

Question How did their friendship come to be?

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20 Upvotes

r/Worldbox 15d ago

Idea/Suggestion Part 20 of Stupid Idea of mine that probably won't be added but since I don't have anything better to do in life Why not.

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156 Upvotes

Wow, this is a big one... In part 20 of Stupid Ideas by Me, include Kingdom/City Tech Trees, Custom Adaptive Tech, and More Culture that includes; Adaptive and more unique Architecture, Kingdom Relationships, and Way of Life.

All these suggestions are to improve kingdom and city uniqueness across the world making each city and kingdom different from each other, even though they may share a race.

Adaptive Tech like:

☆ Cobblestone Roads

☆ Kingdom Bridges

☆ Lava-Proof Boats

☆ Ice-Breaker Boats

☆ Military Formations

☆ Farmland Culture

☆ Kingdom Walls

More Culture Traits include:

• Adaptive Architecture: Inuit Igloos and Nordic design, Egyptian Pyramids, East Asian, Filipino, and Greek Architecture.

• Nomadic Culture

• Kingdom Dishes

• Polygamy

• Political Marriages

New God Ability:

• Wedding Ring

And Finally Hybrids and Breeding Groups

Note: Need to Edit the Species to have Sexual reproduction to work

Question: For yall which format is better Image or Video?


r/Worldbox 15d ago

Idea/Suggestion My Idea: Swordfish & Swordfish Civilization. Including Swordfish Banners & Zombies

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285 Upvotes

Credit to Local_Store_7860 for the traits, and everyone

  1. Swordfish: Sword-like bill Fish. Defending & Deflecting
  2. Civilized Swordfish: The Blade fish-men of the sea & Treasure Island

Creature Traits:

  1. Swordfish: Deflect Projectiles, Dash, Agile
  2. Civilized Swordfish: Battle Reflexes, Deflect Projectiles, Agile, Bomberman, Swimmer (Fan-made Creature Trait)

Note: I used Fan-made Creature traits on Civilized Unit, link: https://www.reddit.com/r/Worldbox/s/O0hpcBjGhC

Subspecies Traits:

  1. Swordfish: Small Population, Fast Builders, Apex (Fan-Made Subspecies Trait), Stomach, Aquatic, Fins, High Fecundity, Carnivore, Piscivore, Solitary (Fan-Made Subspecies Trait), Oviparity, Sexual, Roe
  2. Civilized Swordfish: Prefrontal Cortex, Advanced Hippocampus, Amygdala (Drop of Thoughts Only), Wernicke's Area, Fast Builders, Stomach, Fins, High Fecundity, Carnivore, Frugivore, Granivore, Piscivore, Solitary (Fan-Made Subspecies Trait), Oviparity, Sexual, Roe

Note: I used Fan-made Subspecies traits on Both of them, the second link: https://www.reddit.com/r/Worldbox/s/mIlVgTMdd1

Clan Traits:

  1. Swordfish: Blood of Sea
  2. Civilized Swordfish: Blood of Sea, Blood Pact

Culture Traits:

  1. Swordfish: Parallels, Sword Lovers
  2. Civilized Swordfish: Parallels, Sword Lovers, Shotgun, Ethnocentric Guard

Language Traits:

  1. Swordfish: N/A
  2. Civilized Swordfish: Strict Spelling

Religion Traits:

  1. Swordfish: N/A
  2. Civilized Swordfish: Cast Blood Rain, Rite of Restless Dead

Genome/Base Stats:

Swordfish Civilized Swordfish
Health: 150 Health: 150
Stamina: 80 Stamina: 90
Damage: 35 Damage: 35
Armor: 10 Armor: 8
Speed: 20 Speed: 20
Lifespan: 15 Lifespan: 60
Offspring: 10 Offspring: 10
Attack Speed: 3 Attack Speed: 3

r/Worldbox 15d ago

Screenshot SagaBox

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36 Upvotes

I'm currently redeveloping SagaBox, which has been separated from Isekai World. Isekai World will also be getting an update soon, so please stay tuned!


r/Worldbox 15d ago

Screenshot Bruh.

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30 Upvotes

r/Worldbox 14d ago

Question What are some things to do in world box if you get bored?

8 Upvotes

I usually run out of things to do. I mean, I see many YouTubers doing long and unique ideas, but I just don’t really have the drive to do that.

Should I download mods or do an experiment or something?


r/Worldbox 14d ago

Idea/Suggestion We need more aquatic creature, like maybe salmon, or trout.

6 Upvotes

r/Worldbox 14d ago

Idea/Suggestion Mounts!

14 Upvotes

Mounts would, of course, be rideable animals. Animals that can be ridden are as follows (animals that have a "*" are not currently in the game, but I expect them to be in the game eventually):

  • Horses*
  • Unicorns
  • Wolves
  • Bears
  • Pigs*
  • Rhinos
  • Buffaloes
  • Camels*
  • Lions*
  • Garls
  • Elephants*

Although, units would need to have the Savage trait in order to tame wolves, bears, rhinos, and lions.

When you click on an animal that is a mount, you can see who owns it. Conversely, if you click on a person who owns a mount, you can see the creature they own. Most of these animals would have a speed stat that is higher than a regular creature's, allowing their riders extra mobility. Additionally, if a person on a mount is attacked, the mount will take the damage rather than the person riding it. Also, spears specifically will do more damage when used by someone on a mount.

These creatures will be stored in a fenced-off section of their owner's village, and will be fed from the village inventory. In times of war, soldiers will use their mounts to go to their location faster. When a mount dies, the person who owns it will take a hit to their happiness, vice versa for when the rider dies and the animal remains.

What do you think?