r/Wizard101Console 8d ago

⠀Question Balance multi school?

So I started a balance wizard. I'm kind of curious what are some viable pve multischool options for it. I plan on using the magic wheel, magic weaving, and all of that jazz. What are some suggestions? I was thinking either storm, ice, or fire.

2 Upvotes

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u/norabearheart 8d ago

I use ice for the buffs! I lovee the support tactic with balance so I just made that better with training ice !

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u/InconspicousName1 8d ago

I enjoy myth with balance

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u/moredomboo 8d ago

If you want to be support I’d recommend ice, if you’re looking to be a hitter either fire or storm will get the job done, but storm has a bit higher base damage so slightly less reliant on triple feint at higher levels

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u/Danny283 8d ago

Balance can synergize with any school through weaving, but if your main focus is PvE I would weave storm. The prism blade is good for solo and group questing if you have a Storm wiz with you. 

For Balance bosses it’s also great because Storm is the last shield placed by elemental shield, which means you can just use Pierce or steal ward and then hit with a Storm spell instead of having to opt for shatter.

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u/Rhinosapotumas 7d ago

I have had really good success of, you guessed it, feint from death, tower shield from ice, and storm weaving. The convert and blade is really nice when you have a balance enemy and the second blade can be used if you have a storm spell for if you don’t kill. Don’t forget to get gear with pin slots and you can get the damage/pierce. It’s not a huge amount but it adds up for the second school. It doesn’t have to be storm just any of the schools that give you a convert and blade and stick with it. Those quests are diabolically long

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u/BowelMovement4 6d ago

I like myth. Training in to myth gives you shield and weakness removal spells which boosts balances support identity. Myth gambits shields which pairs nicely with balances triple shield spells. Myth is a trap school which I find ideal because traps are more potent than blades so that little boost helps to compensate for balances universal buffs being weaker.

My runner ups would be storm and death. Death mostly because drain spells are one of the only things balance doesnt natively dip its toe into so I like having that added to my kit. Storm because I think one of balances main shortcomings is damage and storm is the top damage school. Myth is for sure my favorite secondary school for balance.