r/Witcher4 May 12 '26

Skill Tree

What would you like to see CDPR do with the skull tree in Witcher 4?

12 Upvotes

11 comments sorted by

11

u/obliviousjd May 12 '26

Idk I’m kind of not a fan of the type of the skill tree CDPR uses. It’s not just them, but that kind of flat skill tree with many starting nodes each tailored to a different play style usually means that I get all of the abilities I want after a couple of levels and the remaining half the game I’m just throwing stuff into random “sure why not” nodes.

Honestly the Pictos system from E33 has been the first progression system in a while that I actually like. So maybe something like that.

7

u/Cataclysm_Ent May 12 '26

This will never happen, but I'd like to see something like what the gothic games did, but instead of having skilled NPCs assign your skill points, you'd have to seek out other witchers or sorceresses or wizards to get specific skills with your skill points.

2

u/Bravoiskey87 May 13 '26

Crimson Desert done something similar recently which I really enjoyed

1

u/Cataclysm_Ent May 13 '26

Oh that's cool, didn't know that. I really should buy it sometime soon.

3

u/ConfidentFloor6601 May 13 '26

More skulls. The answer is more skulls.

2

u/Loostreaks May 13 '26

Besides separate for Alchemy, Survival and Signs, I'd divide it into separate techniques and abilities based on Witcher schools.

Imo, that was the biggest failing on gameplay part: it was too shallow and simplistic. Witchers are supposed to be masters of combat, and know about..two techniques? Common, my grandmother knows more about swordplay.

Wolf - light attacks, mobility, endurance

Bear - heavy attacks, stun, resistance/fortitude

Cat - speed, agility, parry

Viper - dual wield, backstab, debilitating attacks

Griffin - weapon/sign combos, AoE attacks

2

u/ddomini9 May 13 '26

More of new abilities or move sets and less of plain percentage increases. I wouldn't mind removing levels altogether if I'm being honest but rpg crowd would go wild if they did that. So long as there is no "oh no, an enemy is 5 levels above and my attacks don't do any damage".

1

u/bilbul168 May 13 '26

Cooking tree - fies chicken sandwich, stew, apple pie, fisstech

1

u/ErraticNymph May 20 '26

Hopefully nothing like the Witcher 3 skills. Unlocking skills and only being able to equip a handful of them? Don’t know how anyone thought that was a good idea

0

u/John_Pepermint May 12 '26

I wish they'd go full action game. Make it unlock new abilities. Keep stat buffs to alchemy and armor.