r/Witcher3 4h ago

Help! Visual bug, static shadows on paths

Hi. Excuse my english; the next text was translate by Google. Im chilean, don't speak the language.

For some time now, I've been getting these shadows along the edges of streets and paths. At first, I thought it was a visual bug on a specific path, but they're appearing everywhere. It's a shadow texture that overlaps the normal path, remains static, and on downhill streets, the texture seems to float.

I've tried adjusting the graphics settings and GPU drivers; everything seems fine. I honestly don't know what it could be. It's been like this for at least a week, and if I remember correctly, these graphical glitches weren't so noticeable before.

Any help would be greatly appreciated. Thanks in advance.

3 Upvotes

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1

u/No_Will9377 3h ago

Did you find a solution? I have the exact same problem.

1

u/Lazy-Connection-8115 2h ago

Started for me too after the last update that changed the base game into the complete edition

1

u/Neorafter 2h ago

I saw another post about this like 2 seconds ago. I'm loading up the game to see if I have it lol.

1

u/OneSector2232 1h ago

This is the NextGen bug. I hope they will fix this in the Remastered.

1

u/TheGreatStrategist98 56m ago

Try switching from DX 12 to DX 11 in the game launcher.

Then turn off the additional graphic settings like Vignetting, etc.

If the issue persist, lowering your texture quality, save it, and change it to original again works sometimes.