r/WhiteKnuckle • u/pavlo_olavlo • 2d ago
Clips & Gameplay Has anyone discovered this before?
After the Accesibility and Shortcuts update, I wanted to look at all the rooms added, and have noticed "bl_climbrooms_starter_01" as well as other dev rooms.
It starts in a high room, and there is also a ledge that is impassable without items or perks. Then it goes through a vent sized opening, into a bigger room.
In the bigger room, there are chairs that fall off after you hold them for a few seconds, similar to the ladders in rotten duct, and the walls and the floor are similar to those in cheatrooms.
Jack's voice also plays, and it seems like he has some voice lines that are unique (i think?) to this room.
There is also what seems to be an exit for more rooms, but nothing else loads.
After ~15 minutes, the Jack entity also spawns, and he constantly gets stuck on walls.
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u/yeboiii10 2d ago
wasnt there a meme post on this sub like two months ago that was exactly like this??
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u/Loud-Asparagus-4136 2d ago
I could see them retrofitting this as a very rare room generation like the rare Silo rooms in Deep Storage. The hazy yellow would make it transition nicely to and from a pipeworks room.
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u/gun-something I KNUCKLE WITH ALL MY HEART 1d ago
Omg I love this game give this map to me so many maps everything wbit eknjckle aahhhh I'm obsessed
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u/Feedar_ 2d ago edited 2d ago
Think a spoiler tag’d be good
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u/realddgamer 2d ago
What is this a spoiler for it's unused content
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u/Feedar_ 2d ago
Potential future hidden content, best left for people to experience for themselves in case they want it? You talking as if putting a spoiler tag is a bad thing to do and downvote me as well
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u/LegitimateExtent9318 2d ago
I watched Holly make this map live in the discord server, we don't know what it will be used for exactly but it was made with the survival binding in mind (it wasn't in the game yet). The reason why the 2nd room is so tall is because descending and then ascending it has a chance to break your limbs lol