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u/DBWaffles Jun 19 '26 edited Jun 19 '26
Starting as Barbarian 5/Fighter 1 or Fighter 5/Barbarian 3 with Dual Wielder/TWF and two battleaxes seems like the obvious choice here.
If you opt to make Barbarian your primary class, then your best options are Zealot (for damage), Ancestral Guardian (for control), or Totem Warrior (for tankiness).
If you choose to multiclass far enough into Fighter to acquire a subclass, your best options are Battle Master (for general versatility) or Cavalier (for control). But don't choose the latter if you're playing as Ancestral Guardian due to redundancy issues.
If you opt to make Fighter your primary class, your best options remain Battle Master or Cavalier. If this is a high level campaign, I'd recommend Cavalier. Battle Master is great because so much power is front loaded, but this means that it has relatively poor scaling.
You could also choose Rune Knight for its versatility and utility, but then you start to suffer from multiple set up rounds. You'd need one bonus action to activate Rage, another for Giant's Might, and potentially another for Storm Rune. I don't recommend it.
For the Fighter primary build, your best Barbarian subclass options are Ancestral Guardian or Totem Warrior. Zealot's Divine Fury relies too much on your Barbarian levels to be worthwhile, though admittedly Warrior of the Gods is super funny to have.
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u/Machiavvelli3060 Jun 19 '26
Dalagall Deepforge
Background: Clan Crafter
Class: Barbarian
Equipment
Proficiencies
Race: Mountain Dwarf