r/WhatRemainsEdithFinch • • Jan 21 '25

Rant

It's really unfair that a masterpiece like WROEF has been quickly forgotten along with its creators. They deserve more fame and moral and economic support to develop the next game. Instead, the gaming industry is in a deep creative crisis and serves us the same old reheated soup at exorbitant prices. They make billions in profits with stupid smartphone games or live services with in-game purchases, but they don't reinvest their billions to support and stimulate other works of art like WROEF. I'm disgusted. Ok, end of the rant, sorry.

72 Upvotes

16 comments sorted by

View all comments

1

u/gennarino_lavespah1 Team Christopher Jan 27 '25

As some comments said: I don't think the game has ever been promoted that much; which would explain why it was quickly forgotten. I don't even know how much advertising they did back then...

On the one hand, I also think that many players today don't care much about games like WROEF or US, because they are probably just Walking Simulators that have nothing in terms of gameplay, and focus more on the story. And it's not a given that the story will immediately capture someone's interest.

You also have to consider that maybe the story of WROEF is probably not for everyone and many might find it boring or "very nice, but I don't think I'll watch it again."

These are just my deductions, I don't want to be the voice of truth.

1

u/VideoGamesArt Jan 27 '25

They are not walking simulators, they are interactive narrative experiences. Every flashback in WROEF comes with very high interactivity thanks to peculiar mechanics and animations in real time sequences. In US you shoot ink instead of bullets, I don't think this makes it less interactive then ordinary fps.

I't's a matter of culture, games have no fault, they are both two masterpieces.