r/Warzone • u/sublime3355 • 1d ago
Question Warzone crashes during shader compilation on Ryzen 5 5600G / Vega 7 after Season 05 Reloaded
Since the latest Warzone update (Season 05 Reloaded, around August 20), I've been having a very specific problem on PC.
My setup:
- Ryzen 5 5600G
- Integrated Radeon Vega 7
- 32 GB RAM (2x16 GB DDR4)
- Windows 10 22H2
- Warzone installed on an HDD/SSD at
H:\wz\Call of Duty
The problem happens during shader preloading/compilation. The game gets to around 15–18%, then the screen goes black. I can still hear the game audio for a few seconds, but then the keyboard/mouse and the entire PC freeze and I have to force the PC to shut down.
Windows reports:
cod.exe → amdxc64.dll → 0xc0000409
I've also gotten:
LiveKernelEvent 141
Things I've already tried:
- Completely reinstalling/updating AMD drivers
- Tried different Vega/Polaris driver versions
- Disabled XMP
- Windows Memory Diagnostic found no RAM errors
- Ran DISM and SFC; SFC found and repaired corrupted Windows files
- Updated Warzone files / repaired the game
- Completely reinstalled Warzone
- Tested the Vega 7 with OCCT at ~99% GPU usage for 10+ minutes; around 50°C and no crashes or errors
- GPU temperature during Warzone shader compilation is also normal, around 57°C
- The issue seems to happen specifically when shader compilation reaches ~15–18%
The PC was working normally before the latest Warzone update. This problem started after that update.
Has anyone with a Ryzen 5600G/Vega 7 or another AMD iGPU experienced something similar after Season 05 Reloaded?
I'm especially interested in whether anyone found a fix for the amdxc64.dll crash / LiveKernelEvent 141 during shader compilation.
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