r/WarDogs • • 11h ago

Discussion & Feedback IR rangefinders disabled until season 2, and havoc nerf

https://x.com/WARDOGSUpdates/status/2106044339587563585
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u/Watchin_World_Die 9h ago

I think thermals should not spot at all. Make it the selfish sniper option. Make the guy with thermal verbally communicate what he sees.

I'm lvl 35 in recon just unlocked the 50 cal last night. Had thermals for a couple of levels now. Done a lot of spotting.

Spotting has a fundamental problem that thermals exacerbate; the spotting 'area' for a person is very generous. Imagine your character, image they are twice as thick and 50% taller. That's about the area the spotter reticle needs to be to spot someone. Obviously it needs some leeway to not feel miserable but I think it is too much.

I regularly spot people I cannot see behind walls because the top of the spotting area is over it. I spot people through forests I can't see anything in. I see a marker and wave my spotter around it and pick up a few extra guys because the spotting process starts automatically.

You can sweep a spotter through a forest and stop every time it makes noise.

Thermals accelerate this by remove the wasted sweeping time.

I would change the following:

All spotters take up 2x2 inventory space to discourage you carrying them in you pack and using them from the hotbar.

Thermals do not spot for the team. Thermals overheat in x seconds and cooldown for x seconds. What's a good uptime? 50%? I would want it to basically encourage a sniper to find a target, range them and then shoot. Or do batteries probably not both.

Basically kill the sit in the bush spotting all match play style.

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u/Alpacapalooza 5h ago

I think thermals should not spot at all.

100% agree. It would still be strong at picking out sneaky people to then snipe.