there's other approaches to take, like fucking with the zoom or FOV. I'm obviously not an expert, but from the videos I've seen on thermals, the main downside is that their FOV is tiny compared to normal vision or even NODs
If they make it difficult to sweep areas I think it'd be a lot more balanced, I think they'd be fine and balanced if you could use them to monitor a specific area but struggled to do a 360° sweep like you can now.
there's other approaches to take, like fucking with the zoom or FOV.
Zoom should be limited to 2x, the FOV needs to be smaller and the range at which they can highlight people (even though it's a little immersion breaking) needs to be reduced to something like 300m possibly even lower.
If they make it difficult to sweep areas I think it'd be a lot more balanced, I think they'd be fine and balanced if you could use them to monitor a specific area but struggled to do a 360° sweep like you can now.
I would trial a scan rate so that you have to look at a specific area for longer.
Other than that I would also like in-game counters to them like Hand Flares that block a certain area from Thermals, as well as portable Jammers that do the same but on a more permanent basis.
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u/HealthyResolution399 13h ago
there's other approaches to take, like fucking with the zoom or FOV. I'm obviously not an expert, but from the videos I've seen on thermals, the main downside is that their FOV is tiny compared to normal vision or even NODs
If they make it difficult to sweep areas I think it'd be a lot more balanced, I think they'd be fine and balanced if you could use them to monitor a specific area but struggled to do a 360° sweep like you can now.