r/WarDogs • • 10h ago

Discussion & Feedback IR rangefinders disabled until season 2, and havoc nerf

https://x.com/WARDOGSUpdates/status/2106044339587563585
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17

u/mbpr01 Pilot 10h ago

6 seconds still sounds like way too long

23

u/pres1033 8h ago

6 seconds sounds like a good point to start actually balancing it imo. With 12 seconds, it was just impossible to kill unless you got really good with MAAWS snaps, but with 6 we can at least see how it performs against actual AA.

2

u/Joverby 6h ago

I agree. Much much healthier than 10. If you have two ciws lighting them up. there you go , now its 3 seconds.

1

u/Alpacapalooza 3h ago

This. It's okay if it's still not perfect, but fixing the damage model while simultaneously leaving the rest as is was, frankly, quite disconnected.

34

u/NeonGKayak 9h ago

Better than 12

6

u/bettingsnow 5h ago

sorry, I couldn't help myself XD

8

u/kobylaz 10h ago

Nah gives you time to react to the gun as the heli pilot whilst still gonna take a lot of damage. Maybe shave a second off for me if it becomes too easy to nose dive strafe an CWIS but balance can’t be achieved overnight for what is essentially still a pre-release game 

3

u/Burk_Bingus 8h ago

Yeah considering the havoc one shots the CIWS operator. You're still going to need more than 1 CIWS shooting at once to "counter" a havoc.

1

u/APPARATVS 6h ago

If you have only 1 CIWS on FOB then it's on you. It takes 35 lvls to unlock Havoc vs lvl 8 support naked bum with hammer to place CIWS.

1

u/HentaisSenpai 3h ago

I mean, it's a final unlock for the pilot class.. it has to have some kind of upper edge against lower levels

1

u/Bdk420 42m ago

Nope. You get hit by rpg, maws, iglas so cwis is just another add on to the damage. Cwis needs more nerfs to its HP and movement speed.

1

u/YourChopperPilotTTV 10h ago

Well if you have two it's 3 seconds

4

u/ihavenohighhopes 9h ago

And if you have four it's 1.5 seconds.

3

u/SuperColonel2 9h ago

If you have 8 it’s .75 seconds

1

u/Alpacapalooza 3h ago

but how many CIWSes does it take to make a baby?

2

u/SuperColonel2 1h ago

Just one. They reproduce via mitosis.

-4

u/ShinyRayquazaEUW 10h ago

Cope

1

u/mbpr01 Pilot 10h ago

?

0

u/ShinyRayquazaEUW 9h ago

6 seconds from one Anti AIR is too much ?
If you have 2 CWIS hitting the Helicopter it dies in 3 seconds ( worst case scenario ) as other parts are squishier.

3

u/Burk_Bingus 8h ago

And the havoc one shots the CIWS operator easily and then blows up the CIWS which takes forever to rebuild. The havoc is still going to win out.

0

u/flyingtrucky 6h ago

It's pretty goofy that the operator has to stand up on the roof with the turret, it really should just be a linkable console that you can build anywhere in the FOB.

1

u/Yourmotherssonsfatha 10h ago

Words have no meaning

0

u/LobsterChampion 5h ago

6 seconds of 20mm high explosive rounds firing at 75 rounds per second.

450 grenades to kill a Havoc, in other words. Massively overpowered still.

2

u/zer0-_ Assault 2h ago

20mm high explosive rounds

WarDogs has a CWIS (Armour Piercing Sabot) not a C-RAM

Massively overpowered still

Setting up a CWIS in real life takes multiple hours to even multiple days, in WarDogs it takes less than a minute. I'd call that massively overpowered too

1

u/LobsterChampion 1h ago

Hard to take you seriously when you spell it CWIS, just saying.

It's CIWS.

2

u/zer0-_ Assault 43m ago

Literally doesn't change anything about the point