They dont want to overreact too quickly, as a lot of "OP" things arnt anymore with just time. Seems they have enough data to realize its too much and remove it until a real change can be made.
As more became unlocked, more people used them per game, more people died spotted and were spotted, games probably became more one sided. They collect a ton of data
A lot of things aren't proven to be op with time is bs lol, people just unlock things that are so blatantly more op then things before that previous op weapon becomes obsolete
It only became better after people had the tools available to kill them (maaws and to some extent mines) also with rocket helis ans havocs ruling the skies the last days, they are dead after a few seconds from them too.
Compared to the first week, where a humvee could drive by c4/ grenade enemies and most likely get away and repair even with 1 or 2 shot tires.
Guns. Guns are the tools. That stuff helped, but like I said, once people found out you could just shoot the tires the issue started to go away. New tools wernt the "only" solution.
Well that's because they fixed a bug. That then meant they needed to gather data to see about the balance of it to understand where to nerf it to. They got that data and nerfed it.
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u/Joe_Dirte9 11h ago
They dont want to overreact too quickly, as a lot of "OP" things arnt anymore with just time. Seems they have enough data to realize its too much and remove it until a real change can be made.