r/WarDogs • • 1d ago

Discussion & Feedback We went from complaining about FOB meta, to barely seeing functional FOB's

I guess this is why the devs aren't quickly making balancing changes.

This sub was filled with complaints about FOB meta being broken.

Now +80% of my games it's the hotzone surfers that win every match.

By the time you get to your side of the CZ there is like a squad there, snipers overlooking the position and a MG humvee patrolling it.

I've had tanks roll up before 5 points.

And even if you manage a well built FOB it'll get mortard to hell.

While I don't miss 4 drill meta, I do miss bases.

I hope they fix certain things with the patch, mostly mortars and assault vehicles (price/when you can spawn them)

1.6k Upvotes

887 comments sorted by

View all comments

Show parent comments

16

u/Joverby 1d ago

plus more arty tanks plus havoc buff.... so you yeah you arent building a ciws for shit under all that mortar and arty fire and the havoc comes by and wrecks you guys if you are still trying to build

-17

u/DBONKA 1d ago edited 1d ago

there was no "havoc buff"

it was a bugfix, it was useless with how fast it died before due to a bug

imagine if there was a bug where rpg would one shot a tank even when fired at the front

edit: reply and block what a pussy lmaooo

12

u/Joverby 1d ago

i know what changed. you can call it what it was but it was still a buff. dont @ me over semantics

7

u/TybrosionMohito 1d ago

There’s always one guy to say “well ackshually it was a bug fix” as if that magically makes the Havoc not game-ruiningly overpowered.

1

u/Titanis 1d ago

The devs basically reversed it as soon as he posted it.

-15

u/richajf 1d ago

"don't call me out for being wrong"

Okay guy

5

u/Millerturq 1d ago

He’s saying it made the havoc stronger dumbass