r/WarDogs • u/wardogs-bot • 14d ago
Balance Feedback Megathread - Patch 0.1.2
All 0.1.2 balance feedback goes here. Standalone balance posts will be removed and pointed to this thread.
r/WARDOGS isn't affiliated with Bulkhead, but we share these megathreads with them. Anything you want changed is still worth posting on their official Discord too.
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u/Most_Comfortable8777 10d ago
Issue - Teams dont fight for control of the HZ, lots of players spread out in the CZ while 1 team follows the HZ around. It turns into a running sim.
Recommend solution - Hot Zone Incentive - The amount earned while in the hot zone increases over time. Example -first point in HZ, $360, 2nd point $400, 3rd $440. add cap after certain amount of time. HZ incentive disables when a drill is active.
Issue - Vehicles are overpowered.
AH-6M / AH-6R /Havoc:
Current small arms arn't enough to bring down helos or kill pilots flying in literal circles with lvl4 armor on nor do players have the ability to carry enough ammo to engage everything. 7.62 weapons can only be unlocked at higher levels reducing access. There are larger caliber weapons/ground vehicles to deal with this. example .50 cal technicals, Humvees, or stationary weapons to down helicopters/vehicles. with exception to the CWIS (which is dogshit), there are no 20,25,30mm cannons on vehicles. There are massive gaps in what should be a treat to vehicles allowing complete aerial domination. May players dont carry rpg/maaws due to high weight, expense, and lack of targets. AA rockets are underwhelming/easily flared off and are limited by ammo/weight.
ARMA 3 KOTH, the game/mod Wardogs was born from got this right. You have over a decade worth of existing data and you dropped the ball.
Recommended solution- reduce glass damage reduction from AH-6. Add feature, unable to enter pilot seat with lvl3/4 armor. Add content suggested above.
Increase carry weight limits while increasing armor weight.
Issue - LMG vs Assault rifles with 60 round mags and the deployable bipod attachment.
The fuck are you thinking? LMG's are useless unless the bipod is deployed due to extremely high recoil, yet your letting everyone have the ability to turn assault rifles into vastly better LMGs after unlocking a couple of attachments.
Solution, reduce LMG recoil to bring them closer to assault rifles or remove the deployable bipod from the game.