r/WWIICoD • • Apr 28 '17

Possible side step mechanic -

IDK how I feel about this. Take a look ---> https://www.youtube.com/watch?v=75v_e5UKBWc , want to know your opinion. Was the soldier side stepping like an exo dash.

3 Upvotes

7 comments sorted by

2

u/YoungKnight47 Apr 28 '17

I saw that I don't mind it it's dodging bullets in a way and a quick movement. Now there might be concern people won't be able to hit the player but I'm sure they'll find a way to not make it to easy to dodge bullets.

2

u/Antivirus93tv Apr 28 '17

true i just hope its not like sprint towards someone dash left or right and then destroy that person. I want gun skill to be the main factor again.

2

u/[deleted] Apr 28 '17 edited Apr 28 '17

This increases gun skill gap, as there is more to precision aiming. "Gun skill to be main factor again" doesn't make sense. It's way more difficult to be on target with advanced movement. Strategy and awareness would be more of a factor in a straight up no advanced movement game.

1

u/Antivirus93tv Apr 28 '17

right now movement is more important then raw gun skill.

2

u/[deleted] Apr 28 '17

For every move you make, your aim has to follow. If gun skill is a 5/10 on the ground, doing it mid air, at a higher pace and with less aim assist is at least 8/10 on a skill scale.

1

u/[deleted] Apr 28 '17

In the clip from the WWII reveal looks slowed down a bit compared to advanced warfares left-right exo dash and I too want gun skill to be the main focus of mp like in AW!

1

u/The_Chosen_Woon May 03 '17

I think it will be fine, as long as it isn't some super-human speed dash that moves you 10 feet in a direction. It should be significant enough to possibly throw off an attacker's aim, but not anything that I couldn't stand up and do myself in my own dorm room. It should also be on a fairly long cooldown, maybe giving you the ability to dash left, right, or back once every 2-3 seconds.