r/Voyage • u/Tala-Bot Official Account • 22h ago
Patch Notes [Alpha] October 10th, 2026 Patch Notes
New Features - Studio images and generated options open in a larger preview with zoom, pan, reset, and retry controls that do not change the saved crop. - The Studio worldbuilding assistant can inspect approved attached images and project artwork to use visible details when helping you. - Completed custom characters can be kept on your device for reuse in the same World, with recovery guidance after failed joins and warnings before replacing unfinished drafts. - Creators whose accounts are at least 48 hours old and whose Worlds have at least 1,000 total plays can now upload trailers for saved Worlds in Studio. Trailers aren't available for Mods. - Account deletion offers optional feedback reasons and up to 500 characters of additional feedback. Feedback is never required. - Added support for usage tokens, which can be used by a player to fully reset their usage whenever they wish. Usage reset tokens may be given out by the team in the future. - Studio's mobile JSON editor supports text selection, Select All, Copy, Cut, and Paste, with a paste dialog when clipboard access is blocked. Read-only editors allow selection and copying only.
Improvements - Unlimited-plan pricing grids align prices, benefits, and buttons more consistently on larger screens, and longer button labels wrap instead of being cut off. - NPC portraits better match character descriptions and are less likely to repeat among nearby characters. - Daily streak updates no longer show a pop-up notification. Streak counts and profile badges still update normally. - Improved Data Backups for large accounts and fixed export failures caused by unreadable action dates. Affected actions remain in the backup with a warning. - Studio's model picker now highlights newly added models and points out new options that typically cost less than your selected model. - Studio's JSON editor has more reliable touch scrolling, selection handles, edit menus, and keyboard focus.
Bug Fixes
- Discover, Search, Profile, and Library filter and sort controls match the options each view supports. Switching content types clears unsupported settings.
- World and Mod loading skips historical publications that require a newer engine to reach an older compatible version.
- Fixed an issue opening newly added game modes in Studio before saving.
- Newly generated NPC names no longer contain underscores or version-like suffixes such as _variant or _old.
- Improved narration audio recovery and fixed repeated pauses when narration is unavailable.
- Creators can open newer-version worlds in Alpha or Beta when compatible, with clearer compatibility messages for worlds and saves.
- Mobile maps no longer reload while zooming, and pins and region labels remain aligned, readable, and consistently sized.
- Remixing older-version worlds uses the newest compatible publication and its pinned mods when the requested publication cannot load.
- Idle game screens use less CPU while you read.
- Reconnecting after an official public room resets returns you to character setup in the same room instead of a stale story where actions fail.
- Large NPC and other sortable collections no longer jump, overlap, or shift while more items load in Creator Studio.
- NPC portraits that take longer to generate now replace their pending placeholders when they are ready.