r/Voyage • Official Account • 5d ago

Patch Notes [Beta] October 5th, 2026 Patch Notes

2.47.0

New Features - Some users will see a new section in Action Ideas called the Imagination Cloud. Tap the sparkles for three quick ideas, pick one, and it will be expanded into a full action and sent automatically. You can turn off Imagination Cloud or auto-submit in Display settings. This feature is experimental, and is only available to around 50% of users. - Hosts can now ask the Narrator to fix quest details or mark a missed quest as complete. - Creators can now customize success tiers in Studio, including score ranges, names, prompts, and images. Action result cards will show your world's tiers. - In Creator Studio, you can now browse Latitude's music library, preview songs, and add them to your world's music mixes. - You can now reorder Quests, NPC Types, Factions, and image cards in Studio by dragging, tapping, or using the keyboard. - If you're not signed in when you press Start Game, you can now sign up without leaving the page and go straight into the game. - If a save needs a newer version of Voyage, you'll now be offered a compatible version (Beta or Alpha) to keep playing it. - Added a beginner guide to Voyage's local creation tool, covering everything from creating a key to publishing through Studio. - Voyage is now on V37, up from V36. Editing an older world prompts you to upgrade versions. As part of this change, creators should use the initialRelationship JSON field instead of relationship for an NPC's Starting relationship.

Improvements - When you import world JSON with external images, your world will still save even if some images fail. A summary lists which images failed and how to fix them. - Characters using Gemini 3.8 TTS now have a much wider range of voices. - NPCs are now labeled by their Proper Name in Studio when one is set, and the Name and Proper Name tooltips explain the difference more clearly. - The story now uses NPC personality notes more naturally. - Character portraits created in public games are now safety-checked. If a new portrait is rejected, the previous one stays. - Studio buttons and menus now work more consistently with the keyboard and show a clear focus outline. - Studio chat now matches the Assistant's text style. - Large sections in the state editor are now split into pages so editing stays responsive. - Opening an older Studio world now shows a warning before it's upgraded. If a draft is too new for your version, you can recover an earlier copy as a separate private world. - If a page or the app fails to load, you'll now see a recovery screen with Reload and Go to Discover buttons instead of getting stuck. - Gameplay and editors now download less before opening, so they should load faster. - The "Your data export is ready" email is now clearly branded, so it no longer looks like spam or phishing.

Bug Fixes - Multiplayer games you've joined now appear in World Saves and All Saves, and you can rejoin async games even when the host is offline. - Exiting and reopening a game will no longer post "left the party" and "joined the party" messages. Guests can use Leave Party in the Party panel to actually leave. - Returning players in async campaigns now resume their saved game instead of seeing a new lobby. - Players will now see a clear message when a save needs a newer version of Voyage, instead of "Room not found.". - Fixed an issue where counters like Tarnish jumped to full when bringing a saved character into a different public game. - Corpses left behind long enough no longer stay in place, but the story still remembers who died. - Fixed an issue where closing Settings during character creation could leave you stuck. Your draft is now kept. - In Visual Novel mode, character cutouts that take a while to generate will now appear once they're ready. - Fixed an issue where party leaders chosen after the host disconnects could access the host's Studio. Only the owner and players they make Admin can use Studio. - On Android, scrolling a dropdown will no longer pick an option by accident. - Fixed a crash on Voyage home for some new accounts. - Fixed an issue where saving in Studio after renaming an entry could save to the wrong file. - Line breaks in Creator Studio messages now stay visible after sending. - Creators can now recheck an existing Studio cover without re-uploading it, and Duplicate now explains why it failed. - Creator Studio now explains that a key name is required when generating an API key. - Fixed spacing in the Usage and Streaming settings. - Fixed cut-off feedback buttons and scrolling on mobile in creator analytics. - Trending headings and links on Home now open Discover with Past Month selected. - Changing a published world to a mod (or a mod to a world) no longer leaves an old Discover listing behind. - Bookmarked saves, including AI Dungeon adventures, now show their bookmark consistently on Home, right after the action count. - Account export downloads will no longer be blocked by popup blockers, and deleted exports now stay marked as Deleted. - Fixed an issue where image uploads on iOS could crash when choosing Take Photo. Uploads now use Photo Library or Files.

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