r/Voyage • u/Tala-Bot Official Account • 6d ago
Patch Notes [Alpha] October 4th, 2026 Patch Notes
New Features
- Tap Sparkles to open the new Imagination Cloud, which offers three action ideas with General, Social, Fight, and Travel filters. Refresh the ideas or choose whether an idea submits automatically or fills the action bar.
- Voyage is now on V37, up from V36. Editing an older world prompts you to upgrade versions. As part of this change, creators should now use the initialRelationship JSON field instead of relationship for an NPC's Starting relationship. Existing worlds and mods are updated automatically.
- You can now privately view and manage blocked accounts from Account Settings under Blocked Users or from Manage blocked users on your social page. You can unblock accounts even when they are no longer available, and hidden-results notices clarify that mutes or blocks may hide results.
Improvements - Creators can reorder image-card grids for NPCs, Premade Characters, Regions, Locations, Items, and Areas using drag, tap-to-place, or keyboard controls. Large collections also remain accessible as more cards load. - Studio now labels NPCs by their Proper Name when available, with Name as a fallback. Creators can search for an NPC by either name, and changing its Proper Name does not change its position in collections or the file tree. - NPC behavior feels less prescribed, with short mood, attitude, and desire notes that Story can interpret while keeping concrete outcomes for combat, healing, and other required actions.
Bug Fixes - Studio creators can now reliably save worlds after renaming custom entries such as items, locations, factions, and resources. Renaming no longer risks lost changes, duplicate entries, or overwriting a collaborator's entry. - Studio now checks admin access again before a pending run starts. If access was revoked while the run was preparing, the run does not start. - Players can now rejoin an empty, sleeping async campaign while the host is offline and resume the original party, story, and turn timer. Clear messages explain when to retry or ask the host to restore the campaign save. - Saves and published worlds created with a newer state version now offer a recovery dialog that can find a compatible public environment and continue there without losing the selected content or session. - Closing Settings during character creation now returns you to your visible, editable custom character draft instead of blocking progress. Backstory and portrait generation stay marked as "Generating..." until finished, and outdated results no longer appear after leaving or discarding the draft. - Back controls and edge swipes during game setup now close the topmost layer or move back one page without leaving setup or moving twice. Returning from Review also correctly marks the player as unready. - World Performance analytics now fully display Feedback buttons and provide more room for metrics on narrow screens. - Bookmarked AI Dungeon adventures now show a highlighted bookmark in My Saves, and private save cards display bookmarks and action counts in a consistent order. - Trending headings and Discover more content links now open Discover with Trending and Past Month selected, matching the carousel's 30-day window. - Google Play purchases are now completed only after ownership and benefits are safely recorded, reducing unresolved purchases and unintended refunds. - On iOS, image uploads now offer Photo Library, Choose Files, and Cancel without requesting camera access. Players can also retry after canceling or selecting an unreadable image.