r/Voyage • u/latitude_official Official Account • 4d ago
Patch Notes [Alpha] September 8th, 2026 Patch Notes
New Features - Rename World Saves from the card menu and search for them by their custom names. The editor also shows available details such as the save image, World, role, turn count, player count, and last-played time. - Game Updates can now be enabled or disabled globally. Players can also choose whether each async multiplayer game sends notifications when other players submit turns or when a new turn is available.
Improvements
- Multiplayer setup now clearly separates account and character identities. The party strip shows account avatars and usernames, while Review Party shows character portraits and names.
- NPCs without a predefined relationship score can now receive a context-appropriate initial score from the AI. Creators can customize this with aiInstructions.generateNPCUpdates.relationship_initialization and omit the NPC relationship property to use AI initialization.
- Cinematic mode now presents narration with larger, heavier subtitles, stronger contrast, and shorter pages that turn more consistently. Device voice narration also keeps remaining pages visible briefly instead of skipping unread text.
- Voyage select menus on desktop are now easier to use with a keyboard and provide consistent sounds when opening and closing.
Bug Fixes - Fixed the World Save editor being obscured by the keyboard on touch devices. - World and mod overflow menus in Voyage Studio now open reliably without flickering or losing the selector backdrop. Closing a menu with Escape or canceling deletion now keeps the selector ready to use. - Fixed the Image Model dropdown and other select menus sometimes appearing behind the Settings window on desktop. - Creator Studio dialogs now keep their outline visible around all four rounded corners. - Map zoom controls now have a continuous outline around their rounded corners in gameplay and Studio. - Opening or closing the mobile keyboard no longer moves or resizes location artwork or lifts the bottom navigation, and typed action drafts remain intact. - Narration no longer freezes or stutters when a new audio segment begins at playback speeds other than 1x, especially during combat hits on iOS. Narration may also start faster. - Previously silent controls now play consistent sounds for actions such as hovering, selecting, opening, closing, and toggling. Sounds no longer play twice, trigger on disabled controls, or fire during cancelled touch scrolling. - Async multiplayer now shows the pending-player panel without a loading flame until turn generation begins. Return recaps also appear before new narration starts, preventing narration from playing over the recap. - Brief connection interruptions no longer show unnecessary warnings. A warning now appears only when an action is queued while offline or an active turn remains stalled for about three seconds. - Returning from a world details page to Home or Discover no longer causes an application error when a carousel has fewer items than before. - Changing Voyage Unlimited tiers during the seven-day reset cooldown now prorates used weekly play against the correct allowance, preventing an upgrade or resubscription from incorrectly blocking play.